Overall, we felt that Hobbs Grove had enough actors and there were several memorable moments of interactivity. They have a variety of actors, each one serving a different purpose, and we didn’t feel like we were seeing the same type of generic character over and over again. Each of them used good and appropriate dialogue, which was related to the scene they were in, and didn’t rely on old clich’������������������s like ‘Get out’ or ‘What are you doing.’ We felt the actors were very believable and nobody broke character.
The Haunted House did have some ‘dead zones’ which needed more actors. Though, we especially remember one actor who was dressed as Rapunzel standing on an overhead platform and appeared to drop on us, but abruptly stopped as we braced ourselves for the fall.
The Haunted Forest had some eerily-quiet moments before actors would engage us. The most memorable interactive moment was when they had us go inside a makeshift shack. While inside, they had us look into a glass window where an actor in a monster costume was getting electrocuted in an electric chair. The lights would sporadically switch on and off and, eventually, when the lights turned back on, the monster was on our side of the window in our personal space.
The Haunted Hayride did have some transitional scenes with no actors, but that fact did not take away from the experience. The Haunted Hayride had a few moments when actors climbed aboard the flatbed and confronted guests. They also had (what appeared to be) an actor fall from above on to our flatbed, but was soon after revealed to be a cloth-made dummy.
The Portal was an interactive laser tag game where soldiers instructed and led guests into a laser gun battle with alien invaders. The alien actors reacted to being shot by guests when they emerged from dark corners. These actors had the most demanding dialogue, where soldiers had to explain the backstory of the alien invasion, how to use the laser guns, and sporadically rally the guests in a gung-ho manner.
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