There is one very important consideration that I need to address immediately : Pitch Black. If you have been in any substantial number of haunted house dark mazes/attractions, you should understand where I’m coming from here : dark mazes are usually pretty lame. They’re often used as bloated padding to increase the duration of an attraction (and, more so, the admittance fee), and are haphazardly assembled, with little to no actors, and largely become an exercise in blandness of the “is this over yet?” ilk. Not so here, friends; not so at all. Pitch Black is not a maze, per…
Read More…There is one very important consideration that I need to address immediately : Pitch Black. If you have been in any substantial number of haunted house dark mazes/attractions, you should understand where I’m coming from here : dark mazes are usually pretty lame. They’re often used as bloated padding to increase the duration of an attraction (and, more so, the admittance fee), and are haphazardly assembled, with little to no actors, and largely become an exercise in blandness of the “is this over yet?” ilk. Not so here, friends; not so at all.
Pitch Black is not a maze, per say, but it is certainly not difficult to get lost within (full disclosure – we got turned around ourselves). Excluding the obvious impediment, it is a journey through complete sensory overload – no downtime, no aimless staggering along empty corridors. I don’t want to give anything way, but, if you have ever been to a “phobia”-style attraction, Pitch Black is akin to one of those, done correctly. A member of our team who is almost completely unflappable in haunted attractions even admitted to being scared during Pitch Black. It really is that well designed – it just WORKS. It is fairly brief in length (if you are able to actually maintain your course), but it will feel like a lifetime while you are inside. If Reaper’s Revenge consisted of only the Pitch Black attraction, it would still be worth a visit (and maybe a name change of course).
The hayride had a few really unique moments – when you see a well appear, just be sure to steel yourself. The entire wagon queased in unison with that one – very impressive. Also, the end of the first section of the hayride – really clever and unique. For a few moments in there, I’m pretty sure we all were just a little bit uncertain of ourselves and terrified in a manner we had not expected to be. The hayride is also the most physical of the attractions – if you are one of the “lucky” ones, as I was…be ready for a different type of ride.
The Lost Carnival had the greatest “boo” scares by far, and they were in abundance; great placement of actors to maximize fright-opportunities, and a couple of animatronic-generated startles that were executed very well.
Frankly, there were a lot of great moments – the scares at Reaper are varied, frequent, and often very interactive, but divulging more would cheapen the experience for newcomers to the haunt. One word to encapsulate its Fright Effect – satisfying.
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