Overall, we felt most of the haunts had enough sound effects. There were some areas of Malice and Deadlands that felt too quiet. The sound effects we heard were appropriate, especially in Death Sentence, where the electric volt sounds are heard while the prisoner is being electrocuted to death, and the blowing wind sounds as the condemned prisoner rises from the dead. Malice used a claustrophobia tunnel, a large animatronic snake head, and an 8 foot giant animatronic monster at the end. Dark Realm had various areas where hot coal props glowed and looked real. Death Sentence had chairs for…
Read More…Overall, we felt most of the haunts had enough sound effects. There were some areas of Malice and Deadlands that felt too quiet. The sound effects we heard were appropriate, especially in Death Sentence, where the electric volt sounds are heard while the prisoner is being electrocuted to death, and the blowing wind sounds as the condemned prisoner rises from the dead. Malice used a claustrophobia tunnel, a large animatronic snake head, and an 8 foot giant animatronic monster at the end. Dark Realm had various areas where hot coal props glowed and looked real. Death Sentence had chairs for the guests as they watched the execution, and the seats vibrated with the electrocution sounds. Deadlands had guns that shot compressed air, and had two large animatronic spiders. Asylum only had a floating ghost girl animatronic that hovered and shook. The scenery outside of the five haunts were very good. The MODOC ghost town looked very authentic. The front fa������������������ade of Dark Realm looked like and authentic medieval castle, and the fa������������������ade of the Escape The Manor escape room looked like an authentic Victorian home. As for the inside of the haunts, Malice was a black light haunt that required 3D glasses. The walls and props were painted with fluorescent paint, but the designs and pictures that they made looked amateur like. Deadlands has very good scenery, but Asylum is very bland. When it comes to lighting, the most engaging came from Death Sentence, from the diming of the lights during the execution, to the various ‘lights out/lights on’ moments which allowed the resurrected prisoner to scare guests. Dark Realm chose various areas to be completely blacked out, where guests had to feel the walls the navigate, and then return to a lit scene.
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