Features:
✓-Free Parking✓-Restrooms/Porta Potties On-Site✓-You will NOT be touched✓-Original Characters✓-Uncovered Outdoor Waiting Line✓-All-Outdoor Attraction
How Do We Get These Scores?
Our Rating System
UPDATE FOR 2022: Our former “Atmosphere” and “Theme” categories have now been combined and renamed “Immersion.” Our intent with this is to give more appropriate credit to attractions that have shown a clear focus on achieving and maintaining better customer experiences (both inside and outside the attractions) and developing creative storylines.
Each of the category scores in this review are calculated using a weighted average of several questions that we rate on a scale of 1 to 10.
The following breakdown explains what these scores typically mean. All of our Teams use this as a reference for providing accurate ratings:
10: “Peak Performance”This score is treated as if it has a chastity belt on it. “10’s” are reserved for the best of the best; those that we feel could not possibly improve on what they’re doing.
9: “Innovative and Groundbreaking”It rocked! Nearly everything seemed to go as planned and it was one of the best we’ve ever seen! These guys are leaders in the industry, and attractions like this are truly hard to come by.
8: “Solid”A high score on our scale. They had a good handle on it and, overall, they knew how to use it well. Most attractions can learn from what these guys are doing.
6 to 7: “Good”We could tell that a good effort was made. However, we’ve seen this done much better at other places, or can detect areas where significant improvements can be made. This is about the top end of what we’d call “Family Friendly.”
5: “Average / Fair”Compared to the competition, they weren’t the best, but definitely not the worst. Scares and Special Effects in this range are usually considered “Family Friendly.”
3 to 4: “Below Average”We could see that a clear attempt was made, but most other professional attractions are doing a much better job at this.
1 to 2: “Poor”It appeared that very little time, thought or effort was contributed to this aspect.
0 (Zero): “Non-Existent”No apparent effort was made to make this a significant contributor to the attraction.
Afterword:This rating system is standardized across all of The Scare Factor’s official haunt review teams. However, keep in mind there will always be minor differences between Teams, as we all have varying levels of experience. Regardless, we do our best to remain true to our core values, which is to promote all haunted attractions!Perhaps the biggest thing to remember is: sometimes the score – in and of itself – doesn’t tell the whole story about an attraction’s merits. This is why we provide detailed explanations for each category… to help you better understand how and why we chose the score/s that we did.We do our best to not let feelings or emotions rule our judgement, while also viewing the attraction through the lens of the typical haunt-goer. But, because all reviews with ratings are inherently subjective, this is nearly impossible to completely prevent. Though, when in doubt, we tend to give slightly lower scores than our original “gut feelings” to account for this, and also give the attraction more room to improve over time.We also do our best to be fair and consistent across all of the haunts that we review. We know that you’ll be looking at these scores and comparing them to other attractions, so we hope this review helps you out in that aspect.Do you have some feedback about our review system? Contact Us Here to let us know what you think!
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Final Score: 9.05
How Did We Get This Score?
Final Scores:
(15% of Final Score) Cast: 9.58
(15% of Final Score) Costuming: 9.4
(10% of Final Score) Customer Service: 9.25
(10% of Final Score) Atmosphere: 7.6
(15% of Final Score) Special Effects: 9
(5% of Final Score) Theme: 9.05
(15% of Final Score) Scare Factor: 9.05
(5% of Final Score) Entertainment & Value: 9.08
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Summary:
Upon a preponderance of Evidence, the verdict is in and Evidence of Evil is an uniquely-unnerving experience. Using a strong passionate cast, detailed scenes and theming and their trademark method of extending the size of their attraction, as well as getting you to the front door, they unleash a one-of-a-kind theatrical style of horror.
Cast: 9.58
How Did We Get This Score?
Cast Scores (15% of Final Score):
(20% of Cast Score) Did it seem like there were enough actors?: 9
(30% of Cast Score) How creative, believable and convincing were the actors?: 10
(20% of Cast Score) How interactive were the actors (verbally and physically)?: 10
(15% of Cast Score) How creatively & appropriately did they use dialogue?: 9.5
(15% of Cast Score) Was there a good variety of characters?: 9
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The cast is small with only 12 devious souls who want nothing more than to mess with your head and just torment you. They are passionate and it’s hard to tell if they are really into character or just showed up this way. Strangely enough, I almost felt like they held back a bit, and I almost wished they had gone even harder. The theming alone has made some guests uncomfortable so they are still finding the lines of where they can go and where they can push it. But this group feels it, loves what they do and I say push it as far as you can. It’s what makes Evidence of Evil different and special. If folks are not down for hardcore devilish stuff then this may not be your haunt, but you would be cheating yourself to miss the performances and uniqueness of this group. You’ll make it out alive most likely, but just leave your offended feelings at home.
Costuming: 9.4
How Did We Get This Score?
Costuming Scores (15% of Final Score):
(15% of Costuming Score) How complete / finished did the costumes appear to be?: 9
(25% of Costuming Score) How creative / detailed were the costumes?: 9
(20% of Costuming Score) Was their makeup creative? Detailed? Realistic?: 9
(15% of Costuming Score) How effectively did they use masks (if used)?: 10
(25% of Costuming Score) How appropriate were the costumes for their scene/s & theme/s?: 10
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The costumes felt real… maybe too real? Think Satanic feel and your right there. They really set the scene as there are not a lot of props and details inside but the cast brings the rooms to life, so to speak, and the costumes and masks let you know what kind of people you are dealing with. They are all unique and higher quality, more like everyday clothes for these dark folks rather than costumes they put on for the show. They look lived-in and died-in. The makeup is on par; it did not stand out, but there are a few excellent masks that are extremely effective, especially the goat and the pig heads. The black goat looked less like a mask and more like someone took some taxidermy off the wall, gutted it and stuffed it on someone’s head. I didn’t ask questions, and I didn’t want to give them ideas, although maybe I just did. If a guest goes in the future and gets put into a goat head, you have my apologies, and I also really think they should do that.
Customer Service: 9.25
How Did We Get This Score?
Customer Service Scores (10% of Final Score):
(25% of CS Score) How easy was it to locate the attraction, park, and navigate the premises?: 9
(30% of CS Score) How safe was the attraction?: 9
(25% of CS Score) How professional, helpful and friendly were the staff members?: 10
(20% of CS Score) How easy was it to find their information before* arrival?: 9
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Evidence of Evil has the advantage of being small enough that they only deal with one group of customers at a time so that they are able to give really good attention to each group. The owners themselves with talk with you before and after as much as possible, and allowed us to watch other groups on their way to the front door of the haunt. They are actually very careful with you as far as safety goes, but don’t tell them I said that. It’s a professionally-run show; everything runs well and it’s fairly easy to find the place off the main road. Just make sure you park out front by the main entrance. You’ll see the lantern fires burning out on the patio area in front with check in right inside the door, as well as actual bathrooms that are very convenient before they come to take you away.
Atmosphere: 7.6
How Did We Get This Score?
Atmosphere Scores (10% of Final Score):
(60% of Atmosphere Score) How obvious was it that you were at a haunted house before entering?: 8
(40% of Atmosphere Score) How well did the atmosphere prepare you for what you experienced inside?: 7Explanation:
Facade looked great but didn’t say Satanic Cult house other than the 666.
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Crystal Bee’s is an amusement center with an arcade and bowling alley, but also a bar, a restaurant and, on the night we went, a live band playing. It’s an eclectic place. You may not make it far inside the building though, as you are greeted by one of the owners at the front door and put in the ‘on deck’ spot to wait for the previous group to complete the experience. Once they are ready for you, a couple of serious-looking hooded individuals arrive to take you to the Haunt itself. You are led away single-file and gripping onto the person in front of you. All the while, strange latin and other languages are being spoken; something is coming up close and talking in your ear, but you can’t see them. There’s all sorts of other noises and yelling until you make your way to the front door of the haunt. Then, there are more instructions before you are led inside.
The only problem here, and it’s a double edged sword for them, is the atmosphere is hard to be creepy when it’s located at a loud and noisy amusement center. The lack of overhead and paved location is a plus for them as it allows for such a low ticket price, which is a win for the customers, but still eliminates any chance of being an authentically-scary place. The experience is scary, just not the location. If this was out in some remote wooded area, the atmosphere would be increased tenfold, but the price would also have to go up.
Special Effects: 9
How Did We Get This Score?
Special Effects Scores (15% of Final Score):
(20% of SFX Score) How effective were the sound effects?: 8
(20% of SFX Score) How creative / original were the scenes & props?: 10Explanation:
Scenes and Props
(20% of SFX Score) How well were the scenes detailed?: 9
(25% of SFX Score) How well did they achieve & maintain the suspension of disbelief?: 9
(15% of SFX Score) How effective were the SFX at providing scares / entertainment?: 9
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The haunt is designed for only one group of guests at a time so the cast can have their way with them from beginning to end. In fact, the best scene has the whole cast in a room with you at the same time, which is awesome, but made me wish more of the scenes were like this one – super interactive, intense and intimidating.
There are some cool effects here both inside and out – mostly lighting, but it sets the scene and lends some aura to the rooms. The obligatory lazer swamp fog is especially creepy here – higher than usual to make you wonder what is below that fog. It also makes the room believable as a creepy mystical section of the place. I’m sure there are some official regulatory issues with it, but some fire effects would have been awesome here, and really fitting for this theme.
Theme: 9.05
How Did We Get This Score?
Theme Scores (5% of Final Score):
(30% of Theme Score) Could you tell what the theme was?: 9
(50% of Theme Score) How well was the theme carried throughout the attraction/s?: 9.5
(20% of Theme Score) How well does their location authenticate the theme?: 8
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Speaking of theme, well, it’s certainly consistent and on point. These guys know this environment and Satanic elements are throughout the house, giving an ‘Exorcist comes to life’ feel to the place. It’s dark; it’s ritualistic in the way of movies like ‘The VVitch’ where you walk out unsure of what you just experienced. Basically, they nailed the theme.
Scare Factor: 9.05
How Did We Get This Score?
Scare Factor Scores (15% of Final Score):
(30% of Scare Factor Score) How scary was it?: 9
(15% of Scare Factor Score) How well did they provide scares to the entire group?: 9.5
(25% of Scare Factor Score) How predictable were the scares?: 9.5
(15% of Scare Factor Score) How well did they provide a wide variety of scares?: 9
(15% of Scare Factor Score) How strong was the ending / finale?: 8
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I pity and envy the guests who will brave this later in the season as these demons sink more and more into their roles and ramp the unsettling scares up. I know they are already tweaking and tightening the screws on the whole production to inflict as much as possible onto their willing victims. It’s not that they get physical here, because they really don’t in relation to other places. What they really want is your mind and emotions. It’s hard because I’m sure most of the folks who visit here will not be prepared for or expecting this unusual style of haunt, as it’s not just a bunch of hallways with jumpscares, but more theatrical, interactive and heavy on devilish theming if you will.
I would say the first part, their signature part can be particularly scary for most folks, especially if you don’t know it’s coming or what’s going on. They do have some jump scares thrown in, but it’s not necessary as their interactive parts are what is going to make or break this type of haunt. It’s scary in more of a psychological way – again, more like ‘The Exorcist’ in that it freaks you out and disturbs you mentally.
I’m conflicted by Evidence of Evil with it’s unpleasant, intense and dark tone, like I’ve gone into the wrong place and really shouldn’t be there and, at the same time, wanting more of it… even more intense and interactive and unique. God help us when the day comes when Evidence gets to the point where they will break you inside their walls, ’cause I know it’s coming, and I feel like I want to be there for that and I don’t no why.
Entertainment & Value: 9.08
How Did We Get This Score?
Entertainment & Value Factor Scores (15% of Final Score):
(30% of E&V Score) How satisfied were you with the entertainment received during the main attraction/s?: 9
(25% of E&V Score) How satisfied were you with the entertainment that’s available with* the ticket price, excluding the main attraction/s?: 9
(30% of E&V Score) How appropriate is/are the ticket price/s?: 9
(15% of E&V Score) Have they effectively used their available space?: 9.5
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With your $20 ticket price, you also get a $10 arcade card to use inside, either while you are waiting your turn or after your experience. The actual Evidence of Evil Haunt part, which took us about 30 minutes to get through, is just half of the ticket price.
It’s theatrical on the inside and in the way they get you from inside the building to the haunt. For the ticket price it’s still a good deal, and you get more value inside Crystal Bee’s with all they’ve got going on afterwards.
It’s an unusual, maybe unique setup, but Evidence of Evil is a unique haunt and I look forward to seeing it grow into the beast it’s meant to become.
How Did We Get These Scores
Our Rating System
Each of the category scores in this review are calculated using a weighted average of several questions that we rate on a scale of 1 to 10.
The following breakdown explains what these scores typically mean. All of our Teams use this as a reference for providing accurate ratings:
10: “Peak Performance”This score is treated as if it has a chastity belt on it. “10’s” are reserved for the best of the best; those that we feel could not possibly improve on what they’re doing.
9: “Innovative and Groundbreaking”It rocked! Nearly everything seemed to go as planned and it was one of the best we’ve ever seen! These guys are leaders in the industry, and attractions like this are truly hard to come by.
8: “Solid”A high score on our scale. They had a good handle on it and, overall, they knew how to use it well. Most attractions can learn from what these guys are doing.
6 to 7: “Good”We could tell that a good effort was made. However, we’ve seen this done much better at other places, or can detect areas where significant improvements can be made. This is about the top end of what we’d call “Family Friendly.”
5: “Average / Fair”Compared to the competition, they weren’t the best, but definitely not the worst. Scares and Special Effects in this range are usually considered “Family Friendly.”
3 to 4: “Below Average”We could see that a clear attempt was made, but most other professional attractions are doing a much better job at this.
1 to 2: “Poor”It appeared that very little time, thought or effort was contributed to this aspect.
0 (Zero): “Non-Existent”No apparent effort was made to make this a significant contributor to the attraction.
Afterword:This rating system is standardized across all of The Scare Factor’s official haunt review teams. However, keep in mind there will always be minor differences between Teams, as we all have varying levels of experience. Regardless, we do our best to remain true to our core values, which is to promote all haunted attractions!Perhaps the biggest thing to remember is: sometimes the score – in and of itself – doesn’t tell the whole story about an attraction’s merits. This is why we provide detailed explanations for each category… to help you better understand how and why we chose the score/s that we did.We do our best to not let feelings or emotions rule our judgement, while also viewing the attraction through the lens of the typical haunt-goer. But, because all reviews with ratings are inherently subjective, this is nearly impossible to completely prevent. Though, when in doubt, we tend to give slightly lower scores than our original “gut feelings” to account for this, and also give the attraction more room to improve over time.We also do our best to be fair and consistent across all of the haunts that we review. We know that you’ll be looking at these scores and comparing them to other attractions, so we hope this review helps you out in that aspect.Do you have some feedback about our review system? Contact Us Here to let us know what you think!
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