With a hayride that retold the tales of Horseman’s past themes, as well as multiple different themed mini-houses, the cast varied in both their personalities and their roles. There were decoys, distractions, main scares, subtle scares, a little of everything, and each of them fulfilling their role nicely. The hayride relies on short scenarios, so dialogue is used extensively during the first part of this haunt. After the hayride, the scaractors up the interactivity with guests, engaging in some comedic banter, or sneaking into the group to scare unknowing guests who think their friend is still behind them. The only downside is the number of scaractors. There were many lulls in scares, and obvious hidey-holes where scaractors should be but were not.
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