Villa of the Vampire (Actor Count: 12):
We encountered a mix of roughly a dozen villainous vamps and wary werewolves in the vampire’s lair, which felt a little light as we noticed some dead areas. The first character we met in Villa of the Vampire is Annabelle, who provides the background of the attraction and the most dialogue of the bunch. We saw several types of vampires, of course, one of which seemed to be Dracula. The vampires and werewolves made their presence known by emerging from a dark corner of the lair and then retreating. As mentioned, there is not a ton of dialog in this haunt as most of the actors seem to only serve the purpose of jump scaring the crowd. For the most part, they did their job at producing quick frights.
Kennyville Cemetery (Actor count: 8):
The creatures at the Kennyville Cemetery were intriguing. We immediately met what seemed to be a mute demon who pointed us to the right, a zombie who referred to us as “fresh meat”, a groundsman equipped with sheers tending to the bushes, and the return of the phantom lingering in a pool of green water. Again, these eight monsters provided no more than jump scares.
Dark Shadows (Actor count: 5):
The Dark Shadow features shadow creatures that are mostly silent. Of the five actors, we saw only one make any sound the rest quietly lurked about. Having additional actors or more active performers could have made the haunt much scarier.
Voodoo Bayou (Actor count: 13):
Most of the characters found in the Voodoo Bayou were voodoo priestesses and the undead they conjured up. There was a voodoo card reader (is that a thing) who had a couple of tarot cards, she fanned them out for us to pick one, but when we did, she moved them and yelled at us to move along. Voodoo priest was playing congas, which added to the feel of the deep south culture. A bayou witch was holding a bone she stated it was the only bone left of her husband after she “ate him up.” These thirteen southern spooks mostly fit the theme, but there was an out-of-place werewolf who just looked at us near the beginning. We enjoyed the interaction and added physicality of these creeps over the more common jump scares offered in the other haunts. Once again for this larger area, some additional haunters would have been beneficial.
Shady Grove (Actor count: 20):
Shady Grove Memorial Hospital features a full staff of twenty patients, nurses, and doctors. Upon our briefing on what caused chaos in such a place, we were immediately greeted by a guy wanting to know where his eye went. A nurse asked us what floor we were going to as we passed up the elevator, and several patients asked us for help. We felt the hospital had a good number of actors, and although they were in similar costumes, it fit the theme of the haunt. The acting was well done as patients screamed in pain and pleaded for help providing a good mix of jump scares and dialogue.
Malice in Wonderland (Actor count: 13):
mALICE in Wonderland features a wide array of characters that are tied to the classic story of Alice in Wonderland. A janitor starts us off on our journey by providing some background and by welcoming us to the tea party. Through our journey down the rabbit hole, we saw characters such as the two mad hatters, the Cheshire cat, the queen of hearts, and Alice herself who offered the decision to either go down the rabbit hole or to go through the looking glass. The mad hatters provided an excellent performance. Their quick and zany dialogue was dizzying, finally asking us about tea and then kicking us out for having too many people and not enough room. The queen provided a monologue, but it felt a little flat. There were fewer scares and more interaction with the characters than in the other haunts and felt more borderline interactive theater which was a nice change of pace.






