Grim and gory, mostly homemade props and set dressings gave so much eye candy, our optic nerves nearly exploded from sugar shock. This is always one of the most overstuffed FX-travaganzas we have the pleasure of seeing. If the schoolhouse had a trophy case, no doubt some sfx awards would be proudly displayed there. No matter where we turned, there was something horribly awesome to look at. Mannequins, animal, and beast props, signs, elaborate sets, and more paraded before our peepers in a mad march of mayhem.
The sizable and jaw-droppingly awesome lab looked ripped off the screen from a Frankenstein movie, with flashing lights, electrical effects, loads of scientific equipment, and an alien autopsy all competing for attention. The cemetery and vampire crypts were decked out with funereal trappings including gargoyles, giant grave markers, and vampiric figures standing by plaques that name-checked famous monsters of filmland like Barlow (Salem’s Lot) and Barnabas (Dark Shadows).
The freaky art studio/gallery rooms featured easels, artwork, the study notes of the artist/serial killer who had apparently stalked unfortunate victims to use as canvas or subject, and decapitated mannequins…or maybe they had been more than mannequins, since there seemed to be a lot of blood around those neck holes!
The Dead & Breakfast rooms strung together elaborately detailed haunted-mansion-type sets, several of them with a Christmas theme. CarnEvil trafficked in circus and carnival settings, including calliope music and grotesque clown figures. A series of cobwebbed chambers we might call Spiderville housed eight-legged buggers of every shape and size. Contagion Industries delivered glowing chemicals, mutations, barrels of noxious green gunk, and hazmat-wearing corpses. Slaughterville finished things up with a pallet pathway, rustic shacks, and pumpkin-headed scarecrows.
Impressive artworks painted onto the walls by young local artists (see our pictures) always make us stop to admire them. The schoolhouse went hog wild at the laser swamp trough, indulging in two separate, quite large rooms, each outfitted with a wooden maze, protuberances to knock your legs, props like a giant snarling wolfman, and some other neat lighting effects.
Speaking of lighting, the schoolhouse crew displayed a fabulous facility with light variations including strobes, spots, colors, and ranges of intensity. In what was probably the best audio showing of our season so far, we heard (to name just a few) howling wolves, barking dogs, horns, and circus music in CarnEvil; shocking sparkers, an air raid siren, distorted evil laughing, machine guns firing, and an excellent soundtrack headlined by eerie keyboards.
See Less