The cast, while minimal, does a great job performing their roles in the attraction. The entrance performer serves as a host and does a great job reviewing the rules, regulations and guidelines. He also tells the overall story while guiding Guests through the first few rooms of the house telling the history of the house and setting up what lies ahead.
The second performer encountered did a good job of forcing interaction and blocking the path to interrogate Guests prior to moving forward. This was a neat tactic to both pace Guests through the house and alter the natural forward moving pace in the attraction, creating uneasiness through her interactions and dialogue with Guests prior to moving on.
The performer in the funeral room was great at creating personal interactions and riding the fine line of creeping Guests out and making them comfortably uncomfortable, all while distracting from the trigger scares placed throughout the room.
While there aren’t enough performers through the house, the number of effects and trigger scares more than make up for the missing performers, and is a smart business decision given that this is a year round haunt that needs to stay operational despite quiet nights and seasons, where high labor costs would be counterintuitive. Mortem Manor does a great job at compensating for the lack of live actors with the amount of other effects and scare tactics throughout the attraction.
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