The Dead City is home to a large population of insidious inhabitants, ranging from the monstrous to the maniacal. While many are confined to their respective areas, several others are free-range – and you may encounter them at any time! Just moments after arriving downstairs, I was “greeted” (read: slid and snarled at) by the slider Nom Nom. After getting my ticket and taking my place in line, I spotted other chilling characters, including Dr. Cutter- their sinister blind doctor- and the ghoulish G.G. Grotesque (I believe this is the character’s name; please correct me if I am wrong). Shout out to Mr. Grotesque for being a lot of fun to interact with; he wasted no time untying my shoelaces, then tried to steal my ticket and declare it a fake!
One last word of warning: I’m really not kidding when I say their roaming cast can appear anywhere. It wasn’t long before Dr. Cutter detected my presence… he slipped away from the queue, stalked me through every house, and even trailed me into the midway! Watch your back while you explore – and try to keep quiet.
NIGHTMARE HOUSE: Heading through the alley towards this haunted home, we noticed some random miscreants loitering outside. A disturbed man, who looked like he’d definitely seen some… stuff, tried to bar us from the front porch, insisting we weren’t prepared for what waited within and the house would claim our uninvited souls! Once inside, we could hear the distant singing of ‘Ring Around the Rosie’ from an unseen character, adding to the haunt’s eerie atmosphere. One tall, bizarre monster playing in the toybox room addressed us with an oddly sweet, childlike voice – then quickly grew angry when he thought we were messing with his stuff! Most of our other encounters were brief, with many characters attempting to scare us with shrieks, laughs, or snarls.
CEMETERY OF THE DAMNED: Our group of three received quite a welcome here – if you can call the wicked cackles and chanting, we were greeted with a ‘welcome’! The cheerful whistling we heard from deeper beyond the cemetery gates did little to soothe our nerves… everyone in this graveyard seemed a bit too eager to bury us. Shortly into this haunt, I ended up separated from the two strangers, and a mortician kept trying to sell me on a casket. He didn’t take rejection well at all, demanding to know the reason why I turned him down. “And don’t tell me the reason is you’re claustrophobic! Someone already gave me that!” (This guy was really persistent. He popped up later with, “What about this one right here?!” No means no, buddy!) Che, bearing a perpetual grin full of fangs, was another standout in this house – he seemed to stalk and strike from every direction!
DEAD AND BREAKFAST: Out of everyone I met in Necropolis, the innkeeper was among the few more helpful than hostile, airily advising me to “look behind you” more than once while she got me checked in. (Spoiler alert: someone scary was around!) Islehc kept a close watch over me with her eerie eyes and sharp-toothed smile, occasionally emitting unearthly noises as she guided me through the hotel… to my room? To my demise? I wasn’t completely sure. Speaking of my room, I was not thrilled to find some unwelcome inhabitants already in it, including a girl with an uneasy smile – that never faded the whole time we were around each other. The place also seemed to have a pest problem… I narrowly avoided a rat as big as I was hanging out in the sewer.
THE BUNKER: The head nurse swiftly strolled out to the line to greet all of us new patients checking in. She got to me and trilled, “We’ve been waiting on you! How goes it? Still breathing? … Someone’s not doing their job right!” (Dr. Cutter was right next to us when she said that, and this is his hospital. I have a feeling someone’s about to be fired.) Several of us sat down in the waiting room, where additional staff members prepared us for our tortu– I mean, treatment. “We don’t have enough beds for everyone!” one wailed. “We gotta wait until someone dies!” A stray patient, obviously not doing too well, rocked and shivered in one of the other chairs. (I really loved the whole opening scene they did here!) Unfortunately for me, this wasn’t the last I’d see of that head nurse – she repeatedly hunted me through the hospital’s halls and created openings for the doctor to strike.
Keeping in mind the Underground is immense and hard to fully staff, I felt it had a solid cast this year, both in size and talent. The Bunker seemed to get the most love (makes sense – it’s the last one), while Cemetery and D&B felt lighter on actors than the other attractions. However, the actors in both did well spreading out and trying to reduce dead space.
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