Paranoia Haunted House has been thrilling haunted house fans in Georgia since 2011. After three years in Roswell and a 1-year spot in Canton, the haunt found its permanent home in Canton, where it has been entertaining guests for the past decade. Paranoia is known for its high-energy atmosphere and showmanship. Each night begins with a dramatic opening ceremony complete with fireworks, music, and a countdown to the gates opening. A powerful spotlight beam marks the sky over Canton, signaling that the haunt has come alive once again. This season, Paranoia offers two attractions: Meltdown and Sanctum. Around 90 actors bring the nightmares to life each night, ensuring that the scares begin long before you even enter the houses, thanks to the roaming queue monsters lurking all around (and above) you.
Meltdown is packed with unhinged energy from start to finish. The attraction teems with escaped experiments, deranged scientists, and individuals who seem a little too enthusiastic about dissections. The cast makes excellent use of the maze layout. Several characters appear multiple times, popping out from unexpected corners or dropping panels to startle guests again and again. Some actors took delight in creatively interacting with animatronic figures during their scenes lending some dark humor to the experience. Some cast members were skilled at generating unearthly vocal sounds to make us uneasy as we passed through.
Actors were particularly skilled at catching us off guard, striking when our attention was elsewhere, often while we were distracted by animatronics or other performers. Their timing and use of props caught us by surprise on multiple occasions. A few characters got very up close and personal, offering everything from unsolicited teeth cleanings to (believe it or not) fingers. If the actors didn’t catch us unaware, they certainly entertained us while we passed through.
Sanctum takes a different but equally disturbing approach, grounding its horror in a warped sense of family and home. Here, visitors encounter a series of twisted personalities who feel right at home in their unsettling surroundings. Memaw welcomes you into her kitchen, where cobwebs hang thick and the counters are covered with decidedly unappetizing “meals.” From there, Mama directs you toward the butcher shop. Great foreshadowing of a bloody room that was to come.
Along the way, you’ll encounter eerie sights like a bridge troll ringing a bell, scenes of dismemberment, and a few candle-lit rituals that suggest something sinister is being worshipped deep within the Sanctum’s walls. The combination of great lighting, set design, and committed performances makes for a haunting experience that lingers long after you leave.
Costuming in Meltdown complements the attraction’s industrial-medical chaos. Bloody lab coats and scrubs dominate the scene, instantly grounding visitors in a world of failed experiments and mad science. Some characters wore full face bandages or pale white makeup paired with hospital gowns, adding to the eerie, clinical aesthetic.
Most of the makeup leaned toward bloodied and grotesque, though one standout performer, a masked girl with a face seemingly stitched together and odd pigtails, made repeated appearances throughout the maze, keeping guests on edge. And of course, there was the hangman-masked character proudly offering “fingers” to passersby, whose unsettling appearance included what looked like a bizarre experiment gone wrong—complete with multiple nipples. The creativity and attention to detail in Meltdown’s costumes enhanced both the realism and the shock factor of the entire experience.
The costuming in Sanctum shifts with the environment and storyline, grounding each character in the twisted, domestic world they inhabit. Most characters wore dirty, distressed clothing that reflected their grim surroundings. Meemaw’s shawl and Mama’s tattered black house dress fit their warped family roles perfectly, giving off equal parts Southern charm and menace.
As the haunt progressed into darker territory, especially in the ritual bedroom scenes, the makeup became increasingly demonic, with shadowed eyes and otherworldly detailing that emphasized the supernatural tone. The bridge troll, outfitted in a yellow raincoat with pointed ears and mossy facial makeup, was a perfect fit for the fog-filled, watery setting. Meanwhile, in the butcher area, grimy makeup, overalls, and soot-blackened eyes completed the look of a truly nightmarish workspace. Together, the costuming and makeup choices gave Sanctum a lived-in authenticity that made every scene feel both believable and deeply unsettling.
Paranoia’s website is well-organized and easy to navigate, clearly outlining dates, hours of operation, and ticket options. A combo ticket for both Meltdown and Sanctum is $35, while entry to Meltdown alone is $25 – but really, why would you want to miss one of these houses? For those who prefer to skip the regular lines, a Fast Pass combo is available for $60. Tickets can be purchased online or on-site at the ticket booth.
Tickets are non-refundable, but guests can add $5 ticket insurance for extra peace of mind. This optional protection provides a full refund in the event of illness, unexpected circumstances, or even… cowardice. Visitors can also take advantage of discounted pricing on Sunday through Thursday nights.
As you exit each attraction, you’re routed through Paranoia’s expansive gift shop, which offers a variety of souvenirs, including t-shirts designed by local artists alongside other haunt-themed merchandise. It’s a perfect way to commemorate your night of fear before heading back to safety.
Porta Potties are available on-site for guest convenience.
Parking is free, and several attendants are stationed in Paranoia’s front lot to direct vehicles and ensure pedestrian safety. This lot tends to fill up quickly, however, so be prepared to look for additional parking options near the haunt property.
Meltdown carries an unmistakable industrial aesthetic, filled with the remnants of bizarre medical experiments gone wrong. The environment shifts constantly – from decaying plaster and exposed brick to sections packed with corroded pipes, wires, and electrical conduits, and rusting walls that make the setting feel functional and alive. Elevation changes like stairs and ramps add a strong sense of realism and depth to the walkthrough, while the inclusion of an indoor water runoff feature brings an unexpected layer of immersion. The combination of environmental detail and unsettling energy makes Meltdown feel like a chaotic research facility teetering on the edge of collapse.
Before entering Sanctum, we reminded ourselves of the definition: a sacred or holy place… or a private room meant for solitude. Needless to say, this version of a sanctum was anything but peaceful, and we were never alone.
This attraction alternates between indoor and outdoor environments. In the “outdoor” sections, low green lighting and the steady sound of crickets help sell the illusion of being outside, while hanging vines obscure your path and conceal what’s lurking ahead.
Inside, the scenes resemble the rooms of a decrepit home, each space dirtier and more unsettling than the last. It’s an eerie domestic nightmare filled with relics and items you’d never want in your own house. The candlelit bedroom where dark rituals appear to take place makes it clear that this is no ordinary residence. This is a place where the sacred has been twisted into something profoundly sinister. The butcher area looked as unsanitary as it smelled, with bloodstained walls and scraps of meat hanging down.
Immersion outside of the formal haunted house is a challenge for many haunt businesses. This is where Paranoia really excels! Each time you exit the haunts and gift shop, you walk onto a very, very active and colorful midway. Everywhere you look, there are photo ops, games, and multiple wandering characters who actively circulate throughout the crowd. The music, lights, and activity make this midway a place you want to spend time in.
The special effects in Meltdown complement its chaotic, industrial laboratory theme. The experience is packed with strobe lights that flash in rapid bursts, heightening the sense of panic and confusion as you move through the maze. Animatronics descend from above, adding unexpected layers of movement and surprise that make the environment feel alive and hostile. One of the most memorable effects is the scene filled with extremely active body bags, thrashing and jerking with unnerving realism. Combined with the metallic clangs, bursts of steam, and flickering light patterns, these effects create an atmosphere that feels unstable and on the verge of collapse. Meltdown thrives on sensory overload, using every sound, flash, and motion to keep guests on edge from beginning to end.
The special effects in Sanctum do an impressive job of blurring the line between reality and illusion. The attraction alternates seamlessly between indoor and outdoor scenes, enhanced by subtle environmental touches like the sound of chirping crickets and a fog-covered bridge that creates the eerie sensation of crossing over water. A realistic water feature adds depth to the atmosphere, while the use of dense fog and ambient lighting helps disorient guests just enough to heighten the tension. The spider webbing treatments look surprisingly realistic. One unforgettable highlight is a giant angler fish prop, its glowing lure and sudden movement making it a cool sight across a foggy bridge.. At one point, even a potent, unsettling odor adds to the sensory assault, reminding you that Sanctum doesn’t just want to scare you, it wants you to feel trapped inside its decaying world.
21. How scary was it? (35% of score): 9.25
22. How well did they provide scares to everyone in the group? (15% of score): 9.55
23. How predictable were the scares? (25% of score): 9.6
24. How well did they provide a wide variety (types) of scares? (10% of score): 9.5
25. How strong was the ending / finale? (15% of score): 9.45
The scares in Meltdown come fast and from every direction, playing heavily on phobias and sensory tension. Several giant animatronic monsters loom from the shadows, triggering that instinctive fear of being overpowered. The design of the haunt allows for directional scares that hit from overhead, behind, and even below, keeping guests constantly off-balance. The cast amplifies the intensity through intimidation tactics – one performer in particular stood out with a strange, guttural vocalization that was both unnerving and hypnotic. Combined with the claustrophobic layout, flashing lights, and unpredictable actor placements, Meltdown delivers a relentless barrage of fear that keeps your adrenaline spiking from start to finish.
The scares in Sanctum are delivered through a smart mix of distraction, atmosphere, and sensory overload. The haunt uses the illusion of fog to simulate water in multiple scenes, creating a sense of unease as you wade through misty, dimly lit spaces where anything could emerge. The team excels at distraction scares. Whether it’s one actor drawing your attention while another strikes from behind, or an animatronic diversion setting you up for a perfectly timed human attack. These surprises come from all directions, including overhead, ensuring guests never feel safe. A particularly disorienting fog-filled room with strobe lighting leaves your bearings spinning, while oversized animatronic monsters tower out of the haze for sudden, high-impact frights. Sanctum thrives on unpredictability, keeping you constantly guessing where the next jolt will come from.
A combo ticket for Paranoia Haunted House costs $35, and our combined walkthrough time for both attractions was 21 minutes, giving an overall value of 0.6 minutes per dollar (MPD). While this ratio may seem a bit low, Paranoia more than makes up for it with the sheer volume of entertainment and atmosphere outside the haunts. If you visit on a Sunday or Thursday night, reduced ticket prices help boost that MPD value even further.
Beyond the haunted houses, Paranoia offers a vibrant midway packed with energy and activity. Guests can enjoy food and drink vendors, free games, immersive photo-op setups, and music that keeps the excitement alive between scares. The atmosphere is electric. Actors might pull you into smoke-filled bubbles to dance alongside the live DJ spinning from the stage. The haunt’s designers have drawn heavy inspiration from rock concerts, bringing that same high-octane energy to the midway for a full night of fun that extends far beyond the haunted houses themselves.