The cast gave expressive performances, vocally and physically, to make the theatrical presentation possible. They moved persuasively, whether simply walking around or gliding up and down steps or sneaking about rooms. They put on realistic accents and several of them had extended speaking parts.
It started with the Keeper in the entry room spinning a tale of the freaks in the house who had become a family. Would they let us pass through their realm, or tear us apart, or take us in as one of their own?
Our guide took it from there, acting indignant that someone had tried conducting a dangerous ritual in the house ‘again’ – that was pretty funny. The result of that rite, a victim of possession, did a twitchy crab-walk toward us and convincingly wailed about how much it hurt before screaming in our faces and throwing cracklies at our feet! After that, the guide kept directing us around the house while throwing out exposition, puns, and droll remarks in setting up scenes.
Further on, a new mom slurped organs or brains out of a newborn, a truly gruesome image. A clan of killbillies threatened us with power saws and cutting words. A coolly intimidating figure in a room full of toys got right up in our grills, sniffed us, and declared we looked ‘nice and crunchy.’ This game acting troupe put on a good show and brought the house to life.
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