Score Sheet

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Attraction Info

Haunt Name: Demon Acres
Review Team: Team Skelegore
Review Date: October 16, 2020

Final Score: 8.59

Cast (15%)
1: Did it seem like there were enough actors? (20%) 8
Couple of points lost on the oddly grouped actors in Jailbreak making the number of actors seem lower given the already small number of cast in that attraction.
2: How believable / convincing were the actors? (30%) 8
Only a few spots here and there of actors that could potentially put a little more energy into their scare/character.
3: How interactive were the actors? (20%) 8.33
Very interactive cast this year especially with the current guidelines in place. Again, some actors could put a little more umph into their scare.
4: How creatively & appropriately did they use dialogue? (15%) 8.83
Everyone with a speaking role did well to capture the audience. This is fairly non-existent in Jailbreak though.
5: Was there a good variety of characters? (15%) 9
There’s only so many variations that can be done on haunt characters, but we saw some real “outside the box” creations throughout.
Cast Score: 8.34

Costuming (15%)
1: How complete / finished did the costumes appear to be? (15%) 8.5
All of the costume garments are very well done throughout, though some eye makeup could be used on characters that are in some of the more lit up scenes.
2: How creative / detailed were the costumes? (25%) 8
Overall very creative and original. Some characters that were in bloodied costumes could use a less “dried blood” color on their skin to give the effect of freshly killed corpses.
3: Was their makeup creative? Detailed? Realistic? (20%) 8.5
Makeup is very well done throughout, but largely non-existent in Jailbreak, and is marked as N/A in the score sheet.
4: How effectively did they use masks (if used)? (15%) 8.67
Lots of masks this year for obvious reasons, and as mentioned above a bit of eye makeup to blend actor and mask would go a long way on lit-up scenes.
5: How appropriate were the costumes for their scenes & themes? (25%) 8.25
The only real weak spot is in Jailbreak where the story doesn’t seem to support the characters quite enough. Generic monsters that kind of fit, but not really.
Costuming Score: 8.34
Customer Service (10%)
1: How easy was it to locate the attraction, park and navigate the premises? (25%) 8.67
Perhaps a larger sign or some marker to let incoming traffic aware of the turn ahead of time would work well.
2: How safe was the attraction? (30%)

Excellent job being vigilant on hand sanitizer and temperature checks. Reminders to guests to keep their masks on over their nose and mouth would be a good thing to add.
3: How professional, helpful and friendly were the staff members? (25%)

Everyone in a staff or management role is doing an excellent job. Keep up the good work!
4: How easy was it to find their information before you arrived? 10
Another perfect score here. All of the pertinent information is very easy to find online, or by speaking with any staff member on site.
Customer Service Score: 9.22
Atmosphere (10%)
1: How obvious was it that you were at a haunted house before entering? (60%) 9.83
2: How well did the atmosphere prepare you for what you experienced inside? (40%) 8.67
Atmosphere Score: 9.37

Special Effects (15%)
1: How effective were the sound effects? (20%) 8.17
The only real points being lost here come from the Angel of Death animatronic on the hayride, and while AMAZING, very hard to understand what it’s saying.
2: How creative / original were the scenes & props? (20%) 8.33
Truly original throughout on the SFX, achieving some effects that are very clever in the execution.
3: How well were the scenes detailed? (20%) 8.5
Almost every scene is very detailed to the point of being screen worthy. Jailbreak could benefit from fewer black walls, and perhaps more “cell block” feels.
4: How well did they achieve & maintain the suspension of disbelief? (25%) 8.83
Sound design and well placed sensors in conjunction with very well made sets are what do it for me in this section. Some of the animatronics on the hayride show the mechanical portions when they activate which kills it a little.
5: How effective were the SFX at providing scares / entertainment? (15%) 8.33
As mentioned in the SFX4 explanation, the hayride animatronics that pop out could use a little more dressing up. They’re a bit sluggish on the activation, and the arm that moves in and out is quite visible from the wagon.
Special Effects Score: 8.46
Theme (5%)
1: Could you tell what the theme was? (30%) 9.33
2: How well was the theme carried throughout the attraction/s? (50%) 8.67
3: How well does their location authenticate the theme? (20%) 8.5
Theme Score: 8.83
Scare Factor (15%)
1: How scary was it? (30%) 8.83
2: How well did they provide scares to the entire group? (15%) 8.5
3: How predictable were the scares? (25%) 8.17
4: How well did they provide a wide variety of scares? (15%) 8.33
5: How strong was the ending / finale? (15%) 6.67
Both the hayride and house are very strong throughout but Jailbreak really falls flat on a strong finale.
Scare Factor Score: 8.22
Entertainment & Value (15%)
1: How satisfied are you with the entertainment received during the main attraction/s? (30%) 9.5
2: How satisfied are you with the entertainment that’s available with the ticket price, excluding the main attraction/s? (25%) 8
3: How appropriate is/are the ticket price/s? (30%) 8
Demon’s Den seemed a bit shorter this year than in the past, and is very likely COVID related.
4: Have they effectively used their available space? (15%) 9
Entertainment & Value Score: 8.6

More Info:

Total Time (Minutes): 34.6
General Admission: 30
Ticket Prices: Depths of the Dark Forest Hayride: $14
Jailbreak: $10
Demon’s Den Haunted House: $15
Insane Asylum Escape Rooms: $6 each

Combo (Hayride, Jailbreak, Demon’s Den): $30
VIP (Hayride, Jailbreak, Demon’s Den + Skip the line): $50

Minutes Per Dollar: 1.15

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