Review of Grim Trails Haunted Attraction

Review of Grim Trails Haunted Attraction

Review of Grim Trails Haunted Attraction

Grim Trails

Grim Trails is a Haunted Attraction located in Louisville, KY.

12009 Rehl Road, Louisville, KY 40299
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Haunt Type(s):

1HauntedHouse1HauntedTrail

Links:

Grim Trails Facebook PageGrim Trails WebsiteGrim Trails Twitter PageGrim Trails on InstagramLouisville Halloween

Contact:

Call Grim TrailsEmail Grim TrailsMessage Grim Trails on Facebook Messenger

Features:

Free Parking, Restrooms/Porta Potties On-Site, Gift Shop/Souvenirs, You will NOT be touched, Uncovered Outdoor Waiting Line, Indoor/Outdoor Attraction


Team Zombillies reviewed this attraction on September 16, 2016.

Final Score: 8.69

Summary:

Grim Trails has returned for their 4th season as a professional attraction and, each year, they’ve reliably added some new twists and scenes for their new and returning customers alike. We visited them on their opening night and, despite a couple of opening-day hiccups, they were already in fine form! This is not your ordinary haunt. Instead, this is more like walking into your childhood fairy tail world… with rabies! You will see many familiar characters such as Hansel and Gretel, Maleficent, Kaa from the Junglebook, characters from Alice in Wonderland and so many more! But don’t let them fool you, they aren’t all the same as the characters you may have read or heard about…they are much more evil! New for 2016, the city of Salem has risen from within these dark timbers and the witches lurking about were conjuring up pure wickedness in this 1692 setting! Some of them were even so scary looking that we didn’t want to stick around long at all! Many of the other creatures we ran into seemed very angry about us trespassing on their turf and we’re sure this dark and enchanting show will only get better as the season continues! If you are ready to journey through a very unique and twisted childhood pastime, be sure to visit Grim Trails this season! “Let them transport and terrify you, in a night to remember!”


Cast: 8.16

Grim Trails has a full cast of 40 members this year, which is quite a few more than they had last season (25)! During our visit, most of the crew had believable performances which was greatly increased by their utilization of the props and other items in their scenes. They were also rather energetic, running ahead of us, fighting with each other, banging things in their scenes and climbing on things including scaffolds directly above us! The intensity of some of the creatures let us know we weren’t exactly welcome here such as the Cheshire cat who hissed at us while running around on all fours, the intimidating Rabbit who led us down his long, dark tunnel as he huffed at us, the piggy who chased us out of his brick house and, of course, the witches… especially Tituba as she snarlingly came face to face with our group! Some of the characters were a bit more interactive with our group and had threatening dialogue such as Hansel and Gretel, Patches the clown, the Mad Hatter, a troubling girl in the jungle (you might want to bring some bananas) and two of the witches that couldn’t decide whether they were going to boil or burn our group! If you make it through the witches, your trip isn’t over yet, Satan himself has been summoned and “may” be at the end of Salem, waiting for you!


Costuming: 9.29

We came across some very impressive costumes while visiting Grim Trails this season! It was a bit dark in some areas while we were there, so we aren’t sure if we were able to see all the costumes entirely, but what we could see looked very complete and appropriate for the scenes we saw them in. Makeup, when used, added an extra touch of realism to some of the characters and consisted of crooked smiles, darkened eyes and discolored skin. Many masks were used including some that we’d never seen before (especially Satan’s) that matched all the characters wearing them and helped in bringing them to life! Colored contacts added another dimension of realism to the witches who were wearing them (or was that their real eyes?). A few of the costumes blended in so well with their surroundings that we nearly missed them until they moved, including a ghillie suit and the Great Pumpkin, which was also one of the most memorable costumes we noticed. Other stand-out costumes included Tituba, the witch with cloudy eyes, Kaa, Maleficent, the wolf, the skull-headed girl and the Wraith.


Customer Service: 9.08

A well-lit sign by the road displaying the haunt’s iconic Grim Reaper logo was the first thing we noticed upon arrival, followed by another sign that directed us around the house towards the free parking area. As we neared the lot, we drove underneath the haunt’s official ‘entrance’ that depicted some of their characters as we passed through. At the far end of the parking lot, you will notice lights, more signs, portable restrooms and the ticket booth, so needless to say, this haunt is rather easy to navigate; which is great because, who likes walking around in circles trying to figure out where to go? Grim Trails’ staff members were very friendly and pleasant to deal with during our visit and there was a police officer on site for security purposes who was just as friendly as well (although, if you upset him, we’re sure he’ll take care of business)! Drinks, snacks and group photos can be purchased here this season (yes… we said photos!) and the photo op is conveniently placed in the waiting line so that everyone gets a chance to easily get their picture professionally taken. Proofs can be picked up at the ticket booth after exiting the haunt for an additional fee. The waiting line has been separated for Groupon and regular general admission tickets and the fellow directing which line we needed to be in was very enthusiastic and we could tell he was happy to be there (staff who act like robots can be no fun)! We noticed several benches that lined one of the queue lines, which should prove to be a welcomed feature for customers who have to wait for long periods of time. Finally, we noticed a lot of fresh gravel (30 tons) that had been put down throughout the entire trail, which should help with mud and make it less possible to trip over roots. Still be careful because, as of the writing of this review, it hadn’t fully packed down yet, but this should get better with time as more and more customers venture into the darkness! Some areas of the trail were a bit dark, including the first room but we were told new lighting was on its way and was just going through shipping troubles.


Atmosphere: 9.33

Once we parked and headed towards the ticket booth, this attraction’s penetrating creepiness started to set in. The ticket cabin, trickling water, bridge and cauldron around it help set the tone for the wooded trail. Appropriate music was being played from the ticket booth that gave us something to listen to as we waited to get our pictures taken. Each year we say it and we will say it again, the walk to get in line at this place is spine-tingling all in itself. Small tea lights in mason jars are placed every so many feet to help light the way while ghastly whispers came from all angles, encapsulating our group. If you are with a louder crowd this may be harder for you to hear but they continue to play all the way to the entrance of the trail so we hope you are able to hear them at some point. As we awaited our turn in line, intriguing sounds emanating from within the darkness increased our anticipation to enter!


Special Effects: 8.59

We noticed several new scenes during our tour of Grim Trails this year and much of what we saw seemed to be well-decorated. A couple of the most notable changes include the new “catacombs” area of Maleficent’s castle, complete with curved, concrete ceilings, and a new two-story building in one of the Salem areas. While some of the areas are detailed extremely well, others lack just a bit in comparison and some portions of the trail are lined with black fabric; although, this is to help guide you along your journey and keep you from seeing into the other parts of the trail. Most (but not all) of the scenes also had relevant soundtracks and strategically-placed accent lights with them that helped create a more immersive and captivating experience. Of course, we can’t exclude the running water, fog and lunging corpses and other “large” critters that are scattered along the trail system, as each of them entail their own unique surprises!


Theme: 9.28

Grim Trails has, debatably, one of the most unique themes that our review team has encountered. You’ve heard the stories of “Little Red Riding Hood,” “The Three Little Pigs,” “Alice in Wonderland,” “The Jungle Book” and more, but you haven’t seen them like this! Grim Trails brings the sinister sides of these stories to light, gives them some teeth and wishes you luck as you embark on your whimsical, yet treacherous journey through the dark side of Disney. Along with many of the classic fairy tales that you’re familiar with, Grim Trails has added their own twist for 2016 with the Witches of Salem! With several scenes depicting the trickery and mystery of these wicked women, this haunt is continuing to prove that they’ve always got a trick or two of their own up their sleeves.


Fright Effect: 7.75

With such a unique theme, frights are formed by a vast variety of villains with a few deriving from special effects here and there as well. Scariness levels ranged from creepy whispers and bickering over whether they were going to “burn [or] boil” us to high-speed chases, beastly growls and monstrous attacks! Other fears that frequented us included loud noises, several giant creatures, well-blended costumes, a slithering strike and an overhead scare just to name a few. With all of the great hiding spots, we weren’t always sure where the next scare was going to come from, so this attraction does well at trying to keep their scares less predictable. Overall, we’d say that, due to the inherent nature of their theme, Grim Trails’ overall fright level is high enough so the “big kids” can still get some good scares, while still being modest enough not to traumatize the little ones as well. Their cast has been well-trained and we’ve seen them successfully modify their shows to accept both audiences.


Value: 8.07

Along with the new scenes, Grim Trails has also increased their length this season to approximately 23 minutes. Keep in mind that tour times may vary, depending on how fast you walk (or run) through these twisted trails! Ticket prices have risen to $20 (Children under 10 may enter for $10), so that puts them at 1.15 minutes of entertainment per dollar spent (MPD). This is a slight drop from last season but, although our 2015 findings were that “average” is around the 1.5 mark, Grim Trails still has a competitive MPD score for the Louisville area. Combined with their one-of-a-kind theme and upgrades for this year, we’ve got no issues with recommending this attraction as a “must see” haunt this year… but don’t take it from us; Grim Trails was voted #15 in our nation-wide “Top 31 Must-See Haunts List” for 2016 by their fans!


Promo Images:

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Guest Reviews
Guest Average: 0 out of 10

Sarah – 10/10
Challenge Accepted was awesome! Me and my boyfriend were looking for escape rooms in our area, and …show more as poor college students, price was a big factor. Despite being only two small locations in the mall, they have multiple rooms, at 20, 40, and 60 minutes long, with the 20-minute rooms being only $10 each! We’ve been back multiple times, and loved every one! Staff is very helpful and enthusiastic about their job, and is thrilled to explain all the little secrets after you escape. Will be back every time they make a new room!

Norma – 4/10
We visited this attraction on the last night of their 2018 season I believe. We did show up late …show more (about 20 minutes before they closed) and it was dead in the waiting line. Regardless, every group that was in the haunt somehow ended catching up to one another. We walked as slow as we could knowing there wasn’t anyone behind us but we still couldn’t stay away from the group in front of us. They had one teenage female that was petrified of everything so all the monsters kept taking advantage of it, cornering her every chance they got. They also followed her through multiple scenes that weren’t theirs while our group tried to stay behind some and there were no entertainers around because they were all following her. When they would stop and turn around to go back to their base spots (if they even have them there), some of them just walked passed us without any effort towards scaring us. It was a disaster. This chic’s name was Lauren and by the time we got to the exit of this thing, we were relieved that we didn’t have to hear her name called out over and over and over anymore. She had to of been extremely annoyed by it herself. It took all of the fun out of it. Actors even stopped us in some of the maze portions so the other monsters could entertain their group for quite some time and they would just be staring off into outer space. The only way we knew they could talk is because they said Lauren’s name already. Besides that, costuming was mostly store-bought quality. Nothing different to look at here. Scenes were the same. Some looked as if they had been built out there in the woods for years and they’ve sat through the seasons and no one’s ever gone back to touch them up. Parts of the maze where there’s a lot of plastic and wood seem to possibly be a danger. We didn’t see any actors for quite some time in them bc they were following Lauren and if someone ignited one of these things, I’m afraid it would have taken us a long time to find the exit. Some spaces were very tight for us, if those were to fill with smoke where there are roofs, I don’t think that would be good at all. At one point, we didn’t know where to go at all so we weaved through these pipe-like things and found a hole and we started walking on this really dark path into the woods. There were props and things out there but 0 lights. Come to find out, it looked like a previously closed portion of the trail because when we got to the end of it, there was no way to get back into the maze. We had to crawl under caution tape to get back in. That right there tells you that no actors were paying any attention to our group. We paid full price for our tickets that night and we honestly should have just passed this place up. We’ve been here before too and it wasn’t that bad. The highlights of the trip were the gentleman that introduced us to the park and gave us the rules before we went in. There was also one clown (Pickles, maybe
?) that actually put effort into scaring us but he was mostly one of the only ones. In one of the mazes there was a chainsaw assailant behind a door and we could hear the saw and see him through the crack of the door but we couldn’t get in. When that door finally opened, holy shit! That was the best scare in there for sure! Also, there are places where you will need to duck down, tight corridors as mentioned above, uneven terrain, and a lot of walking (especially if you’re bad at mazes) so be prepared for that.

Norma – 6/10
Maybe we just went on a bad night but we weren’t very impressed with this haunt. We had heard many …show more good things about it and we ended up with a free Saturday night so we gave it a shot. We showed up at probably 9:30 at night. Waited in line maybe 15-20 minutes so that wasn’t bad. We really didn’t have problems with spacing inside the haunt except for a few times but we were able to slow down and it helped when there wasn’t anyone behind us. I will say, there were a lot of unique things in the haunt portion. One interactive set was very different and unnerving. Some of the characters were really into their roles while others were bland. One was sitting on top of a washing machine and he jumped down and we were thinking, “Oh shit” but he didn’t do anything, he just jumped at us a little and said, “What?” In the outdoor portion of the haunt it was a bit too dark to see the characters, especially the Creeper. Our favorite part was the alligator! They know how to utilize this now, commonly-seen prop to the fullest for sure! If you are likely to pee your pants, you just might lose it on that one! I would give the house itself a 7 out of 10. Now we were under the impression that the corn field was haunted too. Although it was a good maze, there were three scareactors in it and they were terrible. No lights, sounds, sets, nothing but mud and corn and the dark. At first it was creepy but after we walked and walked and nothing happened, we were aggravated and ready to find our cars. The last actor that we came across could have hidden well since they were in all black but they didn’t, they stood in the middle of the trail acting like they couldn’t see, whispering to us as we walked asking us if we were customers. Wow. Don’t upgrade to the corn if you’re expecting a fright in there, it won’t happen.

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2018 Awards

Scariest Creature - "The Bear" (Luke Mays) (Given by: Team Zombillies)

Best Costume - The Rock Wall (Given by: Team Zombillies)

Most Realistic Vampires (Given by: Team Zombillies)

Most Unique Characters (Given by: Team Zombillies)

Actor Shout Out - Bluebeard - John Probus (Given by: Team Zombillies)

Actor Shout Out - Troll - Austin Hirtzel (Given by: Team Zombillies)


2017 Awards

Best Costume - Skin Collector (Given by: Team Zombillies)

Most Realistic Vampires (Given by: Team Zombillies)


2016 Awards

Most Unique Haunt (Given by: Team Zombillies)

Actor Shout Out Award - "Hansel" A.K.A John Probus (Given by: Team Zombillies)

Actor Shout Out Award - "Rabbit" A.K.A Shane White (Given by: Team Zombillies)

Actor Shout Out Award - "Tituba" A.K.A Max Glidewell (Given by: Team Zombillies)