Review of Scream Acres Haunted Attraction

Review of Scream Acres Haunted Attraction

Review of Scream Acres Haunted Attraction

Scream Acres

Scream Acres is a Haunted Attraction located in Bishopville, SC.

1283 Old Camden Road, Bishopville, SC 29010
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Haunt Type(s):

1HauntedHayride1HauntedHouse

Links:

Scream Acres Facebook PageScream Acres Website

Contact:

Email Scream AcresMessage Scream Acres on Facebook Messenger

Features:

Free Parking, Food/Concessions, Gift Shop/Souvenirs, “Old-School” (Low Tech), You will NOT be touched, Uncovered Outdoor Waiting Line


Team Jefferson Starship reviewed this attraction on September 23, 2016.

Final Score: 8.24

Summary:

This haunt has been around for over 13 years and they are back again this year with their haunted house and hayride through the backwoods, Carolina swamps. It’s an experience you won’t want to miss. With some traditional Scream Acres scares and some new additions, this looks like it will be a good year for this charity Haunt.


Cast: 7.61

Scream Acres is essentially two attractions – a haunted house and a haunted hayride. Because of this, there is some disparity between the two – the house tends to be more intimate, subdued, and creepy whereas the hayride tends to be in your face with sound and light. The hayride cast were arguably better than those in the house.
In the house most of the actors were very quiet and didn’t always interact with the visitors coming through, though they were suitably creepy, staying in character whether interacting or not. They did seem to clump together in small knots, leaving some sections of the house sparse. On the hayride, the actors were energetic – cavorting, screaming, and were menacing toward the victims on the wagon.


Costuming: 6.8

Scream Acres is largely staffed by volunteers and as such there is less detail paid to makeup and costuming than at a pro-haunt. Lots of blood splattered jeans and t-shirts, lots of masks. There were some notable makeup effects that were very well done, and others that were hastily prepared. Lots of clowns, mostly in masks, were in at least two different scenes along the hayride. The Southern heat is not kind to actors in masks, but the Scream Acres crew did a good job with those they had.


Customer Service: 9

Geared towards providing an entertaining experience for the whole family, the care that the Scream Acres staff have towards that goal really shows. While there is a walking portion of the hayride through a section of dimly lit wilderness that could cause a stumble, overall the haunt is geared towards providing a fun and immersive experience. The parking lot is well-lit, there are signs directing visitors, and there are plenty of staff in easily identifiable t-shirts willing to answer questions and provide help. They have a professional standard that they adhere to and are willing to provide whatever assistance they can.


Atmosphere: 10

This haunt truly delivers on providing the feel and atmosphere of a haunted house. When you arrive on site and purchase your tickets, you are surrounded by horror movie soundtracks punctuated in the background by screams, bangs, and roars from the house behind you. The grounds are lit well enough to see, but are dark enough and overhung by ubiquitous Southern trees to make you feel isolated and vulnerable. The interior of the house uses a variety of tricks from lighting to scents to get you in the mood for a scare.


Special Effects: 8

A variety of effects are used across the attraction usually to good effect. The only criticism we had was that some things get to be a bit repetitive. Chainsaws are everywhere; in some cases less truly is more. There were a lot of small details scattered through things. Keep your eyes open as you go through the house or when you’re pulling up to a scene on the hayride. You might find something surprising or be entranced by the attention to detail included in this haunt.


Theme: N/A

There is not truly an overarching theme to Scream Acres. It is an old school, traditional haunt with some standard scares inspired by a variety of sources.


Fright Effect: 7.25

There are few distractions employed at Scream Acres. Instead, there are lots of in-your-face actors, roaring chainsaws, darkness, and sounds that come at you from everywhere. Actors did a good job of spreading the scares around to the whole group and working up and down the trailers on the hayride.


Value: 9

It takes about an hour to get through Scream Acres, though when we arrived the crowds had not yet arrived and thus we were able to move through lines as if we had purchased a Fast Pass. The house itself takes perhaps 15-20 minutes to walk through and the hayride and swamp walk lasts for approximately 30-45 minutes. A general ticket is only $15. Four minutes of scare per dollar is a great value. While the House at Scream Acres could use a few more improvements, the site overall is well done and worth both the cost and the drive.
It should be noted that this haunt features walking both through the house and at one point during the hayride. Coupled with climbing onto the trailer, this haunt is not accessible for those in a wheelchair.


Promo Images:

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Guest Reviews
Guest Average: 0 out of 10

Sarah – 10/10
Challenge Accepted was awesome! Me and my boyfriend were looking for escape rooms in our area, and …show more as poor college students, price was a big factor. Despite being only two small locations in the mall, they have multiple rooms, at 20, 40, and 60 minutes long, with the 20-minute rooms being only $10 each! We’ve been back multiple times, and loved every one! Staff is very helpful and enthusiastic about their job, and is thrilled to explain all the little secrets after you escape. Will be back every time they make a new room!

Norma – 4/10
We visited this attraction on the last night of their 2018 season I believe. We did show up late …show more (about 20 minutes before they closed) and it was dead in the waiting line. Regardless, every group that was in the haunt somehow ended catching up to one another. We walked as slow as we could knowing there wasn’t anyone behind us but we still couldn’t stay away from the group in front of us. They had one teenage female that was petrified of everything so all the monsters kept taking advantage of it, cornering her every chance they got. They also followed her through multiple scenes that weren’t theirs while our group tried to stay behind some and there were no entertainers around because they were all following her. When they would stop and turn around to go back to their base spots (if they even have them there), some of them just walked passed us without any effort towards scaring us. It was a disaster. This chic’s name was Lauren and by the time we got to the exit of this thing, we were relieved that we didn’t have to hear her name called out over and over and over anymore. She had to of been extremely annoyed by it herself. It took all of the fun out of it. Actors even stopped us in some of the maze portions so the other monsters could entertain their group for quite some time and they would just be staring off into outer space. The only way we knew they could talk is because they said Lauren’s name already. Besides that, costuming was mostly store-bought quality. Nothing different to look at here. Scenes were the same. Some looked as if they had been built out there in the woods for years and they’ve sat through the seasons and no one’s ever gone back to touch them up. Parts of the maze where there’s a lot of plastic and wood seem to possibly be a danger. We didn’t see any actors for quite some time in them bc they were following Lauren and if someone ignited one of these things, I’m afraid it would have taken us a long time to find the exit. Some spaces were very tight for us, if those were to fill with smoke where there are roofs, I don’t think that would be good at all. At one point, we didn’t know where to go at all so we weaved through these pipe-like things and found a hole and we started walking on this really dark path into the woods. There were props and things out there but 0 lights. Come to find out, it looked like a previously closed portion of the trail because when we got to the end of it, there was no way to get back into the maze. We had to crawl under caution tape to get back in. That right there tells you that no actors were paying any attention to our group. We paid full price for our tickets that night and we honestly should have just passed this place up. We’ve been here before too and it wasn’t that bad. The highlights of the trip were the gentleman that introduced us to the park and gave us the rules before we went in. There was also one clown (Pickles, maybe
?) that actually put effort into scaring us but he was mostly one of the only ones. In one of the mazes there was a chainsaw assailant behind a door and we could hear the saw and see him through the crack of the door but we couldn’t get in. When that door finally opened, holy shit! That was the best scare in there for sure! Also, there are places where you will need to duck down, tight corridors as mentioned above, uneven terrain, and a lot of walking (especially if you’re bad at mazes) so be prepared for that.

Norma – 6/10
Maybe we just went on a bad night but we weren’t very impressed with this haunt. We had heard many …show more good things about it and we ended up with a free Saturday night so we gave it a shot. We showed up at probably 9:30 at night. Waited in line maybe 15-20 minutes so that wasn’t bad. We really didn’t have problems with spacing inside the haunt except for a few times but we were able to slow down and it helped when there wasn’t anyone behind us. I will say, there were a lot of unique things in the haunt portion. One interactive set was very different and unnerving. Some of the characters were really into their roles while others were bland. One was sitting on top of a washing machine and he jumped down and we were thinking, “Oh shit” but he didn’t do anything, he just jumped at us a little and said, “What?” In the outdoor portion of the haunt it was a bit too dark to see the characters, especially the Creeper. Our favorite part was the alligator! They know how to utilize this now, commonly-seen prop to the fullest for sure! If you are likely to pee your pants, you just might lose it on that one! I would give the house itself a 7 out of 10. Now we were under the impression that the corn field was haunted too. Although it was a good maze, there were three scareactors in it and they were terrible. No lights, sounds, sets, nothing but mud and corn and the dark. At first it was creepy but after we walked and walked and nothing happened, we were aggravated and ready to find our cars. The last actor that we came across could have hidden well since they were in all black but they didn’t, they stood in the middle of the trail acting like they couldn’t see, whispering to us as we walked asking us if we were customers. Wow. Don’t upgrade to the corn if you’re expecting a fright in there, it won’t happen.

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2018 Awards

Scariest Haunt in SC - Highest Rated Fright Effect for 2018 (Given by: Team Jefferson Starship)

Actor Shout Out - Freakshow Freaks (Given by: Team Jefferson Starship)

Actor Shout Out - Texas Chainsaw Rednecks (Given by: Team Jefferson Starship)

Actor Shout Out - The Bridge Minder (Inside house) (Given by: Team Jefferson Starship)


2017 Awards

Most Intimidating Chainsaw Attacker - Most Entertaining Chainsaw Artist (Given by: Team Jefferson Starship)

Actor Shout Out Award - Gum (Given by: Team Jefferson Starship)