Final Score: 7.92
Summary:
Team NecroNomAPeach was so very lucky to get to visit Atlanta Mobile Escape Room: Curse of the Mummy on its very first night open!
Indeed, the talented set builders of Paranoia Haunted House had put the finishing touches on this mobile five-minute escape room only 18 hours before! Three Egyptian themed puzzles reveal keys that allow you to retrieve the ankh and escape!
Atmosphere & Customer Service: 8.8
The Curse of the Mummy was located by the carnival games at the end of Paranoia Haunted House. As Paranoia is very easy to get to, I’m sure there would be no issues finding this on its own.
The escape room is in a small black trailer with its name and logo very clearly printed on the sides. Large signs and banners were set up as well. When we approached, the staff greeted us excitedly and explained the room and the rules very clearly. As the room was reset from the previous group, we were given clue sheets and the simple rules of the haunt.
Immersion: 7.17
The interior of the room was wonderfully decorated in its Egyptian theme. The floor was covered with sand and littered with the pieces of the puzzles we were meant to solve. The room was centered around the third puzzle, which is a chest-high pyramid with glowing symbols around it. The pieces and keys all fit with the Egyptian theme.
The lighting was low and set the mood very well, but not low enough that we struggled to see the puzzles. The walls were textured and decorated to make it look like the inside of a sandstone tomb. Everything else was wonderfully decorated to give the feel of being closed in a stone room.
Gameplay: 7.7
The puzzles were separate, not needing to be solved in any particular order. They were simple enough to be solved in five short minutes by two people but involved enough to give us a clear sense of urgency trying to get them done.
The clever use of magnetic locks lent a sense of magic and mystery to the experience. While this was a five-minute escape room, there was no timer or leaderboard available. At one point we paused and felt stuck, but a quick word of encouragement from the game master told us that we were on the right track and got us going without problems.
Entertainment & Value: 8
At only five dollars per person, this five-minute escape room was a great value. Our team only had two people, but the group before us had six!
The decor and interesting mechanisms made this short, fun experience very easy for Team NecroNomAPeach to recommend! There was no gore and only small surprise pops of things opening as we completed puzzles, so this is a very family-friendly room. We look forward to coming back and seeing how the Atlanta Mobile Escape Room evolves with experience and polish.
How Did We Get These Scores
Our Rating System
Each of the category scores in this review are calculated using a weighted average of several questions that we rate on a scale of 1 to 10.
The following breakdown explains what these scores typically mean. All of our Teams use this as a reference for providing accurate ratings:
10: “Peak Performance”This score is treated as if it has a chastity belt on it. “10’s” are reserved for the best of the best; those that we feel could not possibly improve on what they’re doing.
9: “Innovative and Groundbreaking”It rocked! Nearly everything seemed to go as planned and it was one of the best we’ve ever seen! These guys are leaders in the industry, and attractions like this are truly hard to come by.
8: “Solid”A high score on our scale. They had a good handle on it and, overall, they knew how to use it well. Most attractions can learn from what these guys are doing.
6 to 7: “Good”We could tell that a good effort was made. However, we’ve seen this done much better at other places, or can detect areas where significant improvements can be made. This is about the top end of what we’d call “Family Friendly.”
5: “Average / Fair”Compared to the competition, they weren’t the best, but definitely not the worst. Scares and Special Effects in this range are usually considered “Family Friendly.”
3 to 4: “Below Average”We could see that a clear attempt was made, but most other professional attractions are doing a much better job at this.
1 to 2: “Poor”It appeared that very little time, thought or effort was contributed to this aspect.
0 (Zero): “Non-Existent”No apparent effort was made to make this a significant contributor to the attraction.
Afterword:This rating system is standardized across all of The Scare Factor’s official haunt review teams. However, keep in mind there will always be minor differences between Teams, as we all have varying levels of experience. Regardless, we do our best to remain true to our core values, which is to promote all haunted attractions!Perhaps the biggest thing to remember is: sometimes the score – in and of itself – doesn’t tell the whole story about an attraction’s merits. This is why we provide detailed explanations for each category… to help you better understand how and why we chose the score/s that we did.We do our best to not let feelings or emotions rule our judgement, while also viewing the attraction through the lens of the typical haunt-goer. But, because all reviews with ratings are inherently subjective, this is nearly impossible to completely prevent. Though, when in doubt, we tend to give slightly lower scores than our original “gut feelings” to account for this, and also give the attraction more room to improve over time.We also do our best to be fair and consistent across all of the haunts that we review. We know that you’ll be looking at these scores and comparing them to other attractions, so we hope this review helps you out in that aspect.Do you have some feedback about our review system? Contact Us Here to let us know what you think!
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