This attraction is proudly and charmingly old school. No animatronics, nothing overly technical, just good old fashioned, handmade props and effects to complement an actor-first ethos. Some excellent walk-through structures and sets featured on the trail, from hillbilly shanties to a mausoleum and graveyard to a Camp Crystal Lake set – but no Jason in the area, unfortunately. Someone had a lot of fun coming up with amusing signage in the butcher shop area (“humans: the *other* other white meat”). Much of the early section of the house was festooned with skeletons, body parts, and hideous faces on the distressed…
Read More…This attraction is proudly and charmingly old school. No animatronics, nothing overly technical, just good old fashioned, handmade props and effects to complement an actor-first ethos.
Some excellent walk-through structures and sets featured on the trail, from hillbilly shanties to a mausoleum and graveyard to a Camp Crystal Lake set – but no Jason in the area, unfortunately. Someone had a lot of fun coming up with amusing signage in the butcher shop area (“humans: the *other* other white meat”).
Much of the early section of the house was festooned with skeletons, body parts, and hideous faces on the distressed walls, and body bags hung from the ceiling. A short but fairly involved dark maze appeared toward the latter part of the house. We got a surprise by discovering that the old Bloodview maze secret of ‘always turn left’ was no longer in effect, but as it’s not a truly black maze, experienced hauntgoers can use their standard cheat tricks to make short work of it.
We experienced a few air cannons, a gross kitchen set, a cool pumpkin headed knight prop, and a vortex tunnel with a slightly tricky step on and off. Credit to whomever came up with the novel, hilarious, and startling giant spider application on the trail. We don’t think we’ve seen that one before.
One of the other best effects was a simple but devious tilting room with an operator who just delighted in throwing us off balance. He really got into it, to the point of laughing at us! In his shoes we probably would have, too…
We saw lots of strobing in the house and all the lighting was effectively employed, both indoors and out. The soundtrack provided a good haunt score, consisting mostly of oppressive atonal droning with some keyboards sprinkled around. A foghorn noise going off in the dark maze got everyone’s blood pumping.
It’s been a while since our last trip to Bloodview and we appreciated the new stuff we saw. Things had been changed around quite a bit, which is always welcome.
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