Sound design is so well done at Field of Screams. From ambient soundscapes that blend seamlessly into the background and simply fit right into place, to the sound effects from props and animatronics. Everything in this regard is such a natural and real sound that it almost doesn’t feel like somebody deliberately designed it. This, in my opinion, is how good sound design should come across: as real and, at times, unnoticeable, as that’s what the thing makes. Set and scene design is also top-notch. Not a single bare wall in sight, and the level of detail absolutely everywhere I…
Read More…Sound design is so well done at Field of Screams. From ambient soundscapes that blend seamlessly into the background and simply fit right into place, to the sound effects from props and animatronics. Everything in this regard is such a natural and real sound that it almost doesn’t feel like somebody deliberately designed it. This, in my opinion, is how good sound design should come across: as real and, at times, unnoticeable, as that’s what the thing makes.
Set and scene design is also top-notch. Not a single bare wall in sight, and the level of detail absolutely everywhere I looked was simply astounding. Even the stone pathways in the outdoor common areas have little details hidden in them. Animatronics are, of course, used in just the right place at just the right time. One of my favorite animatronics is the huge monster in the shed or storage scene in Den of Darkness. It comes down from above, waving its arms around, trying to scoop up anything unlucky enough to walk by. There are also the gigantic spiders on the hayride in the greenhouse scene, which spring forward to devour the helpless riders on the wagon.
Lighting is done superbly in every scene, such that even though I was shooting video during my visit, I often felt as though I probably didn’t need any extra light. The crew at Field of Screams knows that they don’t need to shroud every scene in complete darkness to make it scary, and even bright lights wouldn’t diminish the quality. With the show lights on, the color of everything really pops, and it’s all just so pretty to look at.
Atmospheric effects are also in play here, especially on the hayride. Sure, there’s fog and scents used in all of the attractions as you might expect. But the hayride is where things really get kicked up a notch, from the fire effects in the gas station scene to the massive vortex tunnel that is devastatingly effective. I wasn’t sure if it would work at first, but I’ve been known to be wrong before. The wagon is only inside the tunnel for less than a minute, but it feels like an absolute eternity. I also recognize that vortex tunnels aren’t exactly atmospheric effects; however, I’m not really sure how to categorize them otherwise.
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