Features:
✓-Free Parking✓-Restrooms/Porta Potties On-Site✓-Handicap Accessible✓-You will NOT be touched✓-Indoor/Outdoor Waiting Line✓-All-Indoor Attraction
How Do We Get These Scores?
Our Rating System
UPDATE FOR 2022: Our former “Atmosphere” and “Theme” categories have now been combined and renamed “Immersion.” Our intent with this is to give more appropriate credit to attractions that have shown a clear focus on achieving and maintaining better customer experiences (both inside and outside the attractions) and developing creative storylines.
Each of the category scores in this review are calculated using a weighted average of several questions that we rate on a scale of 1 to 10.
The following breakdown explains what these scores typically mean. All of our Teams use this as a reference for providing accurate ratings:
10: “Peak Performance”This score is treated as if it has a chastity belt on it. “10’s” are reserved for the best of the best; those that we feel could not possibly improve on what they’re doing.
9: “Innovative and Groundbreaking”It rocked! Nearly everything seemed to go as planned and it was one of the best we’ve ever seen! These guys are leaders in the industry, and attractions like this are truly hard to come by.
8: “Solid”A high score on our scale. They had a good handle on it and, overall, they knew how to use it well. Most attractions can learn from what these guys are doing.
6 to 7: “Good”We could tell that a good effort was made. However, we’ve seen this done much better at other places, or can detect areas where significant improvements can be made. This is about the top end of what we’d call “Family Friendly.”
5: “Average / Fair”Compared to the competition, they weren’t the best, but definitely not the worst. Scares and Special Effects in this range are usually considered “Family Friendly.”
3 to 4: “Below Average”We could see that a clear attempt was made, but most other professional attractions are doing a much better job at this.
1 to 2: “Poor”It appeared that very little time, thought or effort was contributed to this aspect.
0 (Zero): “Non-Existent”No apparent effort was made to make this a significant contributor to the attraction.
Afterword:This rating system is standardized across all of The Scare Factor’s official haunt review teams. However, keep in mind there will always be minor differences between Teams, as we all have varying levels of experience. Regardless, we do our best to remain true to our core values, which is to promote all haunted attractions!Perhaps the biggest thing to remember is: sometimes the score – in and of itself – doesn’t tell the whole story about an attraction’s merits. This is why we provide detailed explanations for each category… to help you better understand how and why we chose the score/s that we did.We do our best to not let feelings or emotions rule our judgement, while also viewing the attraction through the lens of the typical haunt-goer. But, because all reviews with ratings are inherently subjective, this is nearly impossible to completely prevent. Though, when in doubt, we tend to give slightly lower scores than our original “gut feelings” to account for this, and also give the attraction more room to improve over time.We also do our best to be fair and consistent across all of the haunts that we review. We know that you’ll be looking at these scores and comparing them to other attractions, so we hope this review helps you out in that aspect.Do you have some feedback about our review system? Contact Us Here to let us know what you think!
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Final Score: 7.16
How Did We Get This Score?
Final Scores:
(15% of Final Score) Cast: 6.2
(15% of Final Score) Costuming: 8.28
(10% of Final Score) Customer Service: 9.57
(10% of Final Score) Atmosphere: 6.33
(15% of Final Score) Special Effects: 7.66
(5% of Final Score) Theme:
(15% of Final Score) Scare Factor: 6.18
(5% of Final Score) Entertainment & Value: 6.4
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Summary:
The Frighthouse Station serves up scares this season in the basement of the historic Freighthouse Square. Once the street lights turn on, the creatures crawl from the underground to haunt the sidewalks of downtown Tacoma. The group that produces the Frighthouse Station also offers an online experience and the Haunted Seattle Chocolate Factory Tour. For this review, we only covered the Frighthouse Station.
The story starts at the Tacoma underground where Handstitch Addy performed her experiments in reanimating the dead. These reanimated experiments became monstrous stitchers, whispering and laughing in the night. Eventually, the Federal Emergency Response Legion (FERL) came to stop Handstitch Addy and her stitchers and protect the local community from falling prey to their machinations.
Cast: 6.2
How Did We Get This Score?
Cast Scores (15% of Final Score):
(20% of Cast Score) Did it seem like there were enough actors?: 6.33
(30% of Cast Score) How creative, believable and convincing were the actors?: 6.33
(20% of Cast Score) How interactive were the actors (verbally and physically)?: 5.67
(15% of Cast Score) How creatively & appropriately did they use dialogue?: 5.33
(15% of Cast Score) Was there a good variety of characters?: 7.33
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We were pulled into a briefing room by a masked agent wearing full tactical gear. He briefed us on the ongoing situation and what horrors awaited us ahead. He insisted that we needed to keep together and our masks to survive. Even though the first few creatures that we encountered were bashful, things changed once we reached the bedroom of two little girls. The bunny girls wanted us to stay as they filled up the entire room with their movement, but we found our way out through the closet. One of the girls managed to slip through the hanging clothing to get one of our teammates.
We don’t want to give away everything. However, as we continued, the actors started to get more in our faces. None of the actors were particularly chatty with our team. Their energy was hit or miss, with about half the cast focused on quiet stalking and randomly hitting the walls and the other half getting good scares. There are a few scenes that would have benefited if there were other characters to interact with and add to the story.
Costuming: 8.28
How Did We Get This Score?
Costuming Scores (15% of Final Score):
(15% of Costuming Score) How complete / finished did the costumes appear to be?: 8.33
(25% of Costuming Score) How creative / detailed were the costumes?: 8.33
(20% of Costuming Score) Was their makeup creative? Detailed? Realistic?: 8.33
(15% of Costuming Score) How effectively did they use masks (if used)?: 8
(25% of Costuming Score) How appropriate were the costumes for their scene/s & theme/s?: 8.33
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Across the entire cast, costuming was well done. We didn’t catch any actors in any noticeable street clothes. Almost every costume had multiple layers that added to the complexity of the character. In the chemical containment scene, the nurse character seemed out of place but that is the only place where the actor didn’t match the scene.
There was one creature that we encountered that made us stop in our tracks. When we first approached, a medical assistant was fussing with a slouched creature that was covered with portals and valves. The creature was kind of reminiscent of a vintage deep sea diver that mutated into a heavy-shouldered monster. Just when our entire team thought the creature was an amazing prop, the creature stood and started to lumber towards us, catching us all off guard.
Customer Service: 9.57
How Did We Get This Score?
Customer Service Scores (10% of Final Score):
(25% of CS Score) How easy was it to locate the attraction, park, and navigate the premises?: 9
(30% of CS Score) How safe was the attraction?: 9.67
(25% of CS Score) How professional, helpful and friendly were the staff members?: 9.67
(20% of CS Score) How easy was it to find their information before* arrival?: 10
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Frighthouse Station is located at Freighthouse Square in downtown Tacoma. The signage for the haunt can be easy to miss if it is your first time visiting the area. However, the crowd lined up on the sidewalk indicated that we had arrived at the correct location. There is some free street parking available on the nearby streets. However, we parked in the transit parking structure across the street. (The parking structure was also free.) The queue line was split into timed ticketing groups with good signage indicating which queue line we needed to join. This entrance is something like an old-school movie theater where you have to pass the ticket booth before you enter.
We didn’t encounter too many staff. The couple of staff that we did were helpful and made transactions quick and easy. There was a staff person who walked along with our group while we waited in line about their mask policy and, if anyone needed a mask, they would be available for purchase at the ticket booth. The staff in the ticket booth asked for my name and was able to pull up our tickets without me having to pull out my phone.
The website is straightforward and the haunt is attentive to their social media channels. There are helpful tidbits on the website, like parking on the parking structure and a robust FAQ. They have attractions at other locations listed on the website as haunts, which can be confusing if you quickly skim the site.
Atmosphere: 6.33
How Did We Get This Score?
Atmosphere Scores (10% of Final Score):
(60% of Atmosphere Score) How obvious was it that you were at a haunted house before entering?: 6.33
(40% of Atmosphere Score) How well did the atmosphere prepare you for what you experienced inside?: 6.33
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From the outside, it wasn’t immediately obvious that we were at a haunted house. Frighthouse Square is a structure painted Northwest teal with wood siding. The location has a lot of history but currently has shops upstairs during the day and the haunt downstairs. Being a historic site, there are limitations on what they can do with the exterior to make it more haunted house-like. There were a couple of queue line actors hitting the groups waiting outside and occasionally saying hi to people passing by.
After we passed the ticket booth, three selfie stations were set up for attendees to take photos. These stations were set up well. We particularly enjoyed the dramatic lighting that made it feel like we were a part of the scene. After the selfie scenes, it started to look like a theatrical set of an alley to the underground tours. There was a monitor that looped through a montage of quick cuts that was interspersed with messages to build our anticipation.
Special Effects: 7.66
How Did We Get This Score?
Special Effects Scores (15% of Final Score):
(20% of SFX Score) How effective were the sound effects?: 7.33
(20% of SFX Score) How creative / original were the scenes & props?: 8
(20% of SFX Score) How well were the scenes detailed?: 8.33
(25% of SFX Score) How well did they achieve & maintain the suspension of disbelief?: 7.33
(15% of SFX Score) How effective were the SFX at providing scares / entertainment?: 7.33
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We first were escorted into a briefing room that looked like it was the library of an eclectic collector. There was a reading chair in the corner surrounded by dusty books. On the shelves, there was an assortment of oddities displayed. The dramatic lighting on the shelves highlighted the book titles. There was a second monitor that looped through the rules of the haunt, similar to what we experienced at the front of the line.
As we continued through the haunt, the detail in the scenes varied in quality. Some scenes had many wonderful details like fully furnished orphanage scenes that felt like we were walking through an old residence. The transitions were not particularly startling from the more detailed scenes. It was just noticeable. The thematic lighting, however, was consistent and helped these transitions.
When we passed into the bunny girls’ room to the closet, there was a crudely painted message that we were heading into Nibbles’ hideout. The hideout was lined with masked, robed figures set up for a mannequin scare. We moved slowly through the room while expecting one of the figures to pop out as us. Just when we let our guard down, one of the robe figures did. There was a single animatronic that we noticed that wasn’t particularly scary. Their laser bog also didn’t have enough fog to get the proper effect.
Theme: N/A
How Did We Get This Score?
Theme Scores (5% of Final Score):
(30% of Theme Score) Could you tell what the theme was?:
(50% of Theme Score) How well was the theme carried throughout the attraction/s?:
(20% of Theme Score) How well does their location authenticate the theme?:
This score is left “N/A” when we believe the haunt is trying to target a random variety of themes or phobias, rather than a single overarching “Theme” or “storyline.”
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There wasn’t an overarching theme for this haunt. It was hard to relate the Tacoma underground to the FERL agents to the orphanage and the medical facility into a cohesive story. The online experience was supposed to be a prequel to the haunt that might create more of the story for those interested.
Scare Factor: 6.18
How Did We Get This Score?
Scare Factor Scores (15% of Final Score):
(30% of Scare Factor Score) How scary was it?: 6
(15% of Scare Factor Score) How well did they provide scares to the entire group?: 7
(25% of Scare Factor Score) How predictable were the scares?: 6.33
(15% of Scare Factor Score) How well did they provide a wide variety of scares?: 6.67
(15% of Scare Factor Score) How strong was the ending / finale?: 5
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The Frighthouse Station is an attraction where attendees can purchase a “wand of courage” for those who are looking for milder scares. Our team opted out of the “wand of courage” and found the attraction to be on the more tame side. There was an attempt at a couple of low scares. However, most of the scares that we encountered were at eye level which made it easy for us to visually anticipate most of the scares.
Despite this, everyone in our team was startled at some point in the haunt. A few call-outs were the bunny girl in the closet, the actor in the blackout hallway, as well as, the nurses in the medical facility. As we mentioned earlier, the scares started to pick up part of the way through the haunt.
In the finale, a FERL agent rushed us through a smoke labyrinth into a dark room. On the opposite side of the room, we were able to see an exit sign. Crossing the room, electricity started buzzing and crackling. Between the flashes of light, we could make out a Frankensteinesque wall with switches, dials, and a mummy twitching to life. We exited through the door into the sidewalk, wondering if we accidentally took an emergency exit.
Entertainment & Value: 6.4
How Did We Get This Score?
Entertainment & Value Factor Scores (15% of Final Score):
(30% of E&V Score) How satisfied were you with the entertainment received during the main attraction/s?: 7
(25% of E&V Score) How satisfied were you with the entertainment that’s available with* the ticket price, excluding the main attraction/s?: 5
(30% of E&V Score) How appropriate is/are the ticket price/s?: 6
(15% of E&V Score) Have they effectively used their available space?: 8.33
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From the time that we were escorted into the briefing room to when we escaped the mummy, it took us a total of 10 minutes. General admission costs $18 and there is no VIP upgrade. The time and cost total to .56 minutes of entertainment per dollar spent.
The location doesn’t lend itself to allow for a midway or other entertainment options. If you are planning a visit to the Frighthouse Station, be prepared to find food or concessions elsewhere. However, we found the timed ticketing accurate to be able to make plans accordingly.
How Did We Get These Scores
Our Rating System
Each of the category scores in this review are calculated using a weighted average of several questions that we rate on a scale of 1 to 10.
The following breakdown explains what these scores typically mean. All of our Teams use this as a reference for providing accurate ratings:
10: “Peak Performance”This score is treated as if it has a chastity belt on it. “10’s” are reserved for the best of the best; those that we feel could not possibly improve on what they’re doing.
9: “Innovative and Groundbreaking”It rocked! Nearly everything seemed to go as planned and it was one of the best we’ve ever seen! These guys are leaders in the industry, and attractions like this are truly hard to come by.
8: “Solid”A high score on our scale. They had a good handle on it and, overall, they knew how to use it well. Most attractions can learn from what these guys are doing.
6 to 7: “Good”We could tell that a good effort was made. However, we’ve seen this done much better at other places, or can detect areas where significant improvements can be made. This is about the top end of what we’d call “Family Friendly.”
5: “Average / Fair”Compared to the competition, they weren’t the best, but definitely not the worst. Scares and Special Effects in this range are usually considered “Family Friendly.”
3 to 4: “Below Average”We could see that a clear attempt was made, but most other professional attractions are doing a much better job at this.
1 to 2: “Poor”It appeared that very little time, thought or effort was contributed to this aspect.
0 (Zero): “Non-Existent”No apparent effort was made to make this a significant contributor to the attraction.
Afterword:This rating system is standardized across all of The Scare Factor’s official haunt review teams. However, keep in mind there will always be minor differences between Teams, as we all have varying levels of experience. Regardless, we do our best to remain true to our core values, which is to promote all haunted attractions!Perhaps the biggest thing to remember is: sometimes the score – in and of itself – doesn’t tell the whole story about an attraction’s merits. This is why we provide detailed explanations for each category… to help you better understand how and why we chose the score/s that we did.We do our best to not let feelings or emotions rule our judgement, while also viewing the attraction through the lens of the typical haunt-goer. But, because all reviews with ratings are inherently subjective, this is nearly impossible to completely prevent. Though, when in doubt, we tend to give slightly lower scores than our original “gut feelings” to account for this, and also give the attraction more room to improve over time.We also do our best to be fair and consistent across all of the haunts that we review. We know that you’ll be looking at these scores and comparing them to other attractions, so we hope this review helps you out in that aspect.Do you have some feedback about our review system? Contact Us Here to let us know what you think!
Hide This