We were some of the last people to board the wagon on our particular outing. Some of the only available seats were right next to Michael Myers! Much to our surprise, he sure was a talkative one… not! As we made our way back to the woods, everyone was having a good time listening to the wagon’s soundtrack (more of this in Special Effects), his intent and emotionless stares kept everyone glancing in his direction to make sure he hadn’t moved.
As far as the rest of the cast, this hayride was unlike any other we’ve seen before. We counted upwards of 20 actors in some of the single scenes! We’ve never seen this many characters being utilized like this on a hayride, but it was very effective. With so many of them to try and keep track of, it was harder for us to focus on any one thing and, thus, easier for them to startle us.
We also noted that this was one of the only hayrides where the actors didn’t board the wagon (except Michael). The wagons are designed differently than most; you don’t sit on actual hay bales. Instead, it’s more of an actual hayride where you sit on loose hay. We would think if any actors were to board the wagon, there may be a potential for slipping or kicking the hay around on all of the guests, both of which we were glad didn’t happen. That’s not to say that they didn’t get extremely close to us though and, on multiple occasions, we thought they were literally going to fall on us from above! So, at Indiana Fear Farm, there’s really no need for the actors to board the wagon.
They also hit weapons on the sides of the wagon and mastered their timing. Two hockey mask-wearing chainsaw assailants actually ran after the wagon (despite the thick mud on the trail). Now that’s some dedication! In addition, some of them were extremely energetic and acrobatic. We don’t want to give anything away but the uniqueness of some of the stunts that were pulled must be seen to be believed!
Although quite a few cast members tortured us in the barn, there were some larger gaps in between them where no one was seen (or the ones we came across did little to nothing). The actors inside the barn were utilizing the sense of touch, so don’t be surprised when zealous zombies are reaching out and grabbing your legs or hats as you walk by.
One of the faultiest areas that we noticed in the barn was the dialogue. Despite the believable zombie growls and appropriate hillbilly slang, most of the dialogue was non-existent or generic. Multiple screams of ‘Get out’ were heard, which took away from the believability of these characters. We understood that they didn’t want us trudging through their turf, but maybe they could have told us why or come up with some more unique iterations of these commonly-used phrases.
Hayride: 8.4
Slaughter Barn: 7.63







