Features:
✓-Free Parking✓-Restrooms/Porta Potties On-Site✓-Food/Concessions✓-Gift Shop/Souvenirs✓-“Old-School” (Low Tech)✓-You will NOT be touched✓-Movie Characters✓-Original Characters✓-Celebrity Appearances✓-Uncovered Outdoor Waiting Line✓-Indoor/Outdoor Attraction
How Do We Get These Scores?
Our Rating System
UPDATE FOR 2022: Our former “Atmosphere” and “Theme” categories have now been combined and renamed “Immersion.” Our intent with this is to give more appropriate credit to attractions that have shown a clear focus on achieving and maintaining better customer experiences (both inside and outside the attractions) and developing creative storylines.
Each of the category scores in this review are calculated using a weighted average of several questions that we rate on a scale of 1 to 10.
The following breakdown explains what these scores typically mean. All of our Teams use this as a reference for providing accurate ratings:
10: “Peak Performance”This score is treated as if it has a chastity belt on it. “10’s” are reserved for the best of the best; those that we feel could not possibly improve on what they’re doing.
9: “Innovative and Groundbreaking”It rocked! Nearly everything seemed to go as planned and it was one of the best we’ve ever seen! These guys are leaders in the industry, and attractions like this are truly hard to come by.
8: “Solid”A high score on our scale. They had a good handle on it and, overall, they knew how to use it well. Most attractions can learn from what these guys are doing.
6 to 7: “Good”We could tell that a good effort was made. However, we’ve seen this done much better at other places, or can detect areas where significant improvements can be made. This is about the top end of what we’d call “Family Friendly.”
5: “Average / Fair”Compared to the competition, they weren’t the best, but definitely not the worst. Scares and Special Effects in this range are usually considered “Family Friendly.”
3 to 4: “Below Average”We could see that a clear attempt was made, but most other professional attractions are doing a much better job at this.
1 to 2: “Poor”It appeared that very little time, thought or effort was contributed to this aspect.
0 (Zero): “Non-Existent”No apparent effort was made to make this a significant contributor to the attraction.
Afterword:This rating system is standardized across all of The Scare Factor’s official haunt review teams. However, keep in mind there will always be minor differences between Teams, as we all have varying levels of experience. Regardless, we do our best to remain true to our core values, which is to promote all haunted attractions!Perhaps the biggest thing to remember is: sometimes the score – in and of itself – doesn’t tell the whole story about an attraction’s merits. This is why we provide detailed explanations for each category… to help you better understand how and why we chose the score/s that we did.We do our best to not let feelings or emotions rule our judgement, while also viewing the attraction through the lens of the typical haunt-goer. But, because all reviews with ratings are inherently subjective, this is nearly impossible to completely prevent. Though, when in doubt, we tend to give slightly lower scores than our original “gut feelings” to account for this, and also give the attraction more room to improve over time.We also do our best to be fair and consistent across all of the haunts that we review. We know that you’ll be looking at these scores and comparing them to other attractions, so we hope this review helps you out in that aspect.Do you have some feedback about our review system? Contact Us Here to let us know what you think!
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Final Score: 8.02
How Did We Get This Score?
Final Scores:
(15% of Final Score) Cast: 7.61
(15% of Final Score) Costuming: 7.26
(10% of Final Score) Customer Service: 8.57
(10% of Final Score) Atmosphere: 7.98
(15% of Final Score) Special Effects: 8.1
(5% of Final Score) Theme:
(15% of Final Score) Scare Factor: 8.16
(5% of Final Score) Entertainment & Value: 8.56
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Summary:
We opened our October with a visit to Kreepy Hollow (KH), an old-school haunt spread over acres of forested countryside in Lee County, South Carolina. This haunt boasts several unique features sure to bring a racing heart to any visitor. The expansive fields and shadowy tree line help to create a feeling of unease, while the pounding music worked to get us excited for what was coming next. This local favorite has a variety of things to thrill and shock, from an exhilarating bus ride to a two-story house and ending with a miles-long hayride through a variety of creepy scenes.
We always enjoy visiting Kreepy Hollow, and this year was no exception. KH continually tries to add new scenes or alter older ones so that there’s something new to see each visit.
Cast: 7.61
How Did We Get This Score?
Cast Scores (15% of Final Score):
(20% of Cast Score) Did it seem like there were enough actors?: 7
(30% of Cast Score) How creative, believable and convincing were the actors?: 7.3
(20% of Cast Score) How interactive were the actors (verbally and physically)?: 8.6
(15% of Cast Score) How creatively & appropriately did they use dialogue?: 7
(15% of Cast Score) Was there a good variety of characters?: 8.3
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Everyone around us obviously enjoyed the diverse actors that haunted the various parts of Kreepy Hollow. From the traditional horror movie characters stalking the bus ride, climbing across its surface, and appearing through windows and doors and openings, to the scattered creeps and creatures that hide in the dark recesses of the house waiting to pop out on the unexpecting, to the variety of different scary groups spread along with the hayride that swarm across the hay-covered trailer to menace guests with everything from chainsaws to baseball bats to bloody knives, there are a lot of different actors ready to provide scares in a lot of different ways.
After purchasing our tickets from the helpful staff at the top of the attraction, we immediately had to choose our bus ride. We chose the Classics of Horror and found the movie characters on our bus ride to be astounding (much as always).
The cast we saw throughout the house was typically pretty surprising. A few of the characters inside made a definite impression upon us. Even when some of our crew managed to startle one of the monsters in the house, the gourd-headed ghoul kept his composure and carried on in character.
Exiting the house and waiting for the hayride back, we even recognized one actor whose costume looked like it was inspired by ‘Laughing Jack’ from the well-known Creepypasta who interacted with some of the younger members on the trailer we boarded.
Costuming: 7.26
How Did We Get This Score?
Costuming Scores (15% of Final Score):
(15% of Costuming Score) How complete / finished did the costumes appear to be?: 7
(25% of Costuming Score) How creative / detailed were the costumes?: 7.1
(20% of Costuming Score) Was their makeup creative? Detailed? Realistic?: 6.7
(15% of Costuming Score) How effectively did they use masks (if used)?: 7.3
(25% of Costuming Score) How appropriate were the costumes for their scene/s & theme/s?: 8
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Along with a huge variety of actors, there was a corresponding array of different costumes and makeup stylings across Kreepy Hollow. Additionally, a number of actors also have handheld props like knives, bats, or chainsaws ready to scare and startle the guests. Throughout the bus ride at the start and the hayride at the end, the actors were all appropriately costumed for their scenes.
The humid Southern night of our visit was warm enough to cause some masks to be uncomfortable for their actors, but appropriate effects were still easily conveyed by the various masks on monsters, clowns, and so on.
Customer Service: 8.57
How Did We Get This Score?
Customer Service Scores (10% of Final Score):
(25% of CS Score) How easy was it to locate the attraction, park, and navigate the premises?: 8.2
(30% of CS Score) How safe was the attraction?: 8.4
(25% of CS Score) How professional, helpful and friendly were the staff members?: 8.8
(20% of CS Score) How easy was it to find their information before* arrival?: 8
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The non-costumed staff at Kreepy Hollow are all easily identified by staff t-shirts, and the parking area, though non-attended during our visit, is a well-lit and sizable field marked out with cones.
KH has an online presence through a dedicated website as well as on social media platforms where a whole host of information can be found regarding hours, prices, and even online ticket purchases.
Inside the haunt itself, there are plenty of safeguards such as railings and well-lit stairs. We saw plenty of signs to direct us on our journey from the ticket booth to the separate lines for the bus, the house, and the hayride, as well as the concession stand outside the house.
Atmosphere: 7.98
How Did We Get This Score?
Atmosphere Scores (10% of Final Score):
(60% of Atmosphere Score) How obvious was it that you were at a haunted house before entering?: 8.1
(40% of Atmosphere Score) How well did the atmosphere prepare you for what you experienced inside?: 7.8
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A lively atmosphere blankets the Kreepy Hollow site amplified by the pounding pop and rock music, occasionally punctuated with the roar of chainsaws and directionless screams. While there’s not a lot to give away what lies in wait beyond the doors of the house or out along the trail, guests can be assured that it will be entertaining and fun.
We got to experience the party-like atmosphere of KH again and it did not disappoint. We can certainly say that if you haven’t been back to Kreepy lately (or if you’ve never been), then this is definitely the season you should attend.
Special Effects: 8.1
How Did We Get This Score?
Special Effects Scores (15% of Final Score):
(20% of SFX Score) How effective were the sound effects?: 8
(20% of SFX Score) How creative / original were the scenes & props?: 8.8
(20% of SFX Score) How well were the scenes detailed?: 7.9
(25% of SFX Score) How well did they achieve & maintain the suspension of disbelief?: 7.6
(15% of SFX Score) How effective were the SFX at providing scares / entertainment?: 8.4
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Kreepy Hollow is an old-school haunt with lots of hand-built, hand-crafted, and hand-painted props and sets. The customized set-up that allows their bus ride to surround guests with costumed actors is just the first piece of custom special effects at KH. From there, the house is a mixture of old-school effects as well as unique pieces that can be found nowhere else. Unexpected surprises waited for us from the first room to the last including everything from hidden doors to an outside that was inside to hidden swamps and alcoves.
We thoroughly enjoyed seeing all the additions as well as some of our old favorites during our trip to KH.
Theme: N/A
How Did We Get This Score?
Theme Scores (5% of Final Score):
(30% of Theme Score) Could you tell what the theme was?:
(50% of Theme Score) How well was the theme carried throughout the attraction/s?:
(20% of Theme Score) How well does their location authenticate the theme?:
This score is left “N/A” when we believe the haunt is trying to target a random variety of themes or phobias, rather than a single overarching “Theme” or “storyline.”
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Kreepy Hollow doesn’t have a singular theme that runs through the entire attraction. However, that doesn’t stop this haunt from delivering on an evening full of scares and screams. From a bus ride full of Hollywood movie characters to trail scenes filled with clowns or cannibal hillbillies, KH is filled with all manner of things aimed at scaring guests and eliciting screams.
Scare Factor: 8.16
How Did We Get This Score?
Scare Factor Scores (15% of Final Score):
(30% of Scare Factor Score) How scary was it?: 8.3
(15% of Scare Factor Score) How well did they provide scares to the entire group?: 8
(25% of Scare Factor Score) How predictable were the scares?: 8.1
(15% of Scare Factor Score) How well did they provide a wide variety of scares?: 8
(15% of Scare Factor Score) How strong was the ending / finale?: 8.3
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We had a blast listening to the screams and cheers during our KH bus ride as horror movie villains terrorized the people throughout the ride. The house provided enough scares to separate the people we were paired up with from our group. They were so scared they did not want to linger one moment longer in the house.
On the hayride back, there were few souls brave enough to not scream at least once, and despite the cheers and clapping given to the actors as we departed each scene, much of the travel time between scenes was punctuated by a lot of commentary about how bold the creatures just experienced had been.
Clearly, KH is doing a great job of delivering the scares to their guests.
Entertainment & Value: 8.56
How Did We Get This Score?
Entertainment & Value Factor Scores (15% of Final Score):
(30% of E&V Score) How satisfied were you with the entertainment received during the main attraction/s?: 9
(25% of E&V Score) How satisfied were you with the entertainment that’s available with* the ticket price, excluding the main attraction/s?: 7.9
(30% of E&V Score) How appropriate is/are the ticket price/s?: 8.8
(15% of E&V Score) Have they effectively used their available space?: 8.3
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When visiting Kreepy Hollow, prepare to spend most of the evening there. The ticket booth starts sales around 8 pm, and the lines begin to form long before that. Though there is only one ticket, there are multiple points throughout the attraction where waiting in a queue line will happen. We encourage the use of the fast pass if there seems to be a crowd.
The time spent in the actual attraction (the bus ride, the house, the hayride) came out to about forty minutes; with a general admission ticket costing $25, this comes out to 1.6 minutes per dollar spent. This is higher than average!
Concessions are available near the house in the middle of the attraction, and merchandise is available between the ticket booth and the waiting area for the initial bus ride.
How Did We Get These Scores
Our Rating System
Each of the category scores in this review are calculated using a weighted average of several questions that we rate on a scale of 1 to 10.
The following breakdown explains what these scores typically mean. All of our Teams use this as a reference for providing accurate ratings:
10: “Peak Performance”This score is treated as if it has a chastity belt on it. “10’s” are reserved for the best of the best; those that we feel could not possibly improve on what they’re doing.
9: “Innovative and Groundbreaking”It rocked! Nearly everything seemed to go as planned and it was one of the best we’ve ever seen! These guys are leaders in the industry, and attractions like this are truly hard to come by.
8: “Solid”A high score on our scale. They had a good handle on it and, overall, they knew how to use it well. Most attractions can learn from what these guys are doing.
6 to 7: “Good”We could tell that a good effort was made. However, we’ve seen this done much better at other places, or can detect areas where significant improvements can be made. This is about the top end of what we’d call “Family Friendly.”
5: “Average / Fair”Compared to the competition, they weren’t the best, but definitely not the worst. Scares and Special Effects in this range are usually considered “Family Friendly.”
3 to 4: “Below Average”We could see that a clear attempt was made, but most other professional attractions are doing a much better job at this.
1 to 2: “Poor”It appeared that very little time, thought or effort was contributed to this aspect.
0 (Zero): “Non-Existent”No apparent effort was made to make this a significant contributor to the attraction.
Afterword:This rating system is standardized across all of The Scare Factor’s official haunt review teams. However, keep in mind there will always be minor differences between Teams, as we all have varying levels of experience. Regardless, we do our best to remain true to our core values, which is to promote all haunted attractions!Perhaps the biggest thing to remember is: sometimes the score – in and of itself – doesn’t tell the whole story about an attraction’s merits. This is why we provide detailed explanations for each category… to help you better understand how and why we chose the score/s that we did.We do our best to not let feelings or emotions rule our judgement, while also viewing the attraction through the lens of the typical haunt-goer. But, because all reviews with ratings are inherently subjective, this is nearly impossible to completely prevent. Though, when in doubt, we tend to give slightly lower scores than our original “gut feelings” to account for this, and also give the attraction more room to improve over time.We also do our best to be fair and consistent across all of the haunts that we review. We know that you’ll be looking at these scores and comparing them to other attractions, so we hope this review helps you out in that aspect.Do you have some feedback about our review system? Contact Us Here to let us know what you think!
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Promo Images:
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Awards:
2019
2018
2017