Temple: 5.36
We counted around a dozen actors in the Temple during our visit. Considering its short length, that isn’t really a bad thing, but there were several pretty long stretches where we didn’t see any actors at all for a while. A lot of them used generic dialogue, such as ‘Come play with me,’ ‘Are you scared,’ and so on, which didn’t help to maintain the whole ‘Temple’ theme, but the archaeologists were sure to warn us of our impending doom and one of the mummies got a moan or two in when we crossed his path. The conga line of customers made it hard for most of them to interact, but some of them did manage to exchange a few comebacks with us before we had to move on to the next scene. The ‘ghillie suit guy’ is always a favorite and, as with every year, he nailed one of us while being hidden in plain sight (kudos!).
Dr Psycho’s: 6.11
The actors in Dr. Psycho’s were enthusiastic and many of them interacted with our group well (particularly the kitchen staff), but there were still quite a few that used generic, universal phrases like ‘Wanna play?’ and ‘Get out!’ Dr. Psycho did deliver one of the best performances in our short time with him, as did his assistant… who showed us how pretty she made herself by using a custom facial treatment!
Klowns: 6.07
There seemed to be a lot more harrowing harlequins in Killer Klowns this year compared to our 2016 visit. Among these, the chainsaw- and knife-wielding clown in the cage maze continued to remain a top performer, quickly switching weapons and making sure everyone was high-stepping their way through his area. ‘Gutta’ was also memorable and made sure everyone at the end of the attraction was thoroughly traumatized. Another one we won’t soon forget was the clown that pulled a booger out of his nose and let us get a nice, close look at it (he could’ve rolled that sucker around in his fingers for hours!!).
Most of the rest seemed to rely pretty heavily on their looks and ‘quirky’ humor to keep groups entertained’ and did so with varying levels of success. Despite having more actors this year, there were still a lot of ‘dead spaces’ where there weren’t any clowns keeping the action going too. However, the one thing we were most disappointed to see was that one of the clowns walked directly across the bottomless pit, which effectively ruined the illusion and showed a lack of interest in customers’ experience.
Shanty: 7.68
The actors in the Shanty ranged from mild, ‘welcoming’ hillbillies to wild, chainsaw-wielding madmen! The voodoo cultists added a dark and evil element to the haunt and rounded off the Shanty’s theme nicely. Be warned that this is a pretty interactive bunch! Even when the actors’ dialogue consisted of indiscernible mumbling (presumably from the voodoo curse that had been placed upon them), the vast majority made sure to spend at least a few seconds with everyone in our group. We could tell that each of them were dedicated to their roles, as they remained true to their characters and delivered some VERY believable performances! Some of the best moments were when the voodoo people started chanting some kind of ancient language (which gave us the heebie jeebies) and the chainsaw attackers, who were incredibly energetic.
Trail: 7.43
The Trail had the largest variety of characters, ranging from creatures of LOI’s own creation to a few classic creepies and even a well-know movie villain!. Some of the most memorable include the guy in the wheelchair in the underground testing facility, the bloody bearded guy near the conveyor belt, the writhing ‘hatchling’ and its nearby victims, the guy that sent sparks flying towards us and the actors near Bubba’s Shack (who were especially believable and interactive). Each of the Trail’s actors seemed to stay in character well, but some gave much better performances than others.








