Mill of Madness’s cast is fully paid, and it shows with a dedication to what they’re doing. The more guided nature of the haunt allows them to utilize fewer cast members, only 32 when fully staffed, but maintain the feeling of constant threat. This largely works out for them, though there were a few places where an extra ghoul or two, or an ambush while we’re distracted by the scene in front of us, could have been a positive. Everyone seemed extremely motivated and energized in what they were doing and interacted exceptionally with everyone. It almost felt like good improv theatre at points, from an unhinged girl playing games with us for our lives to a scientist deciding on whose brain to steal based on how much he liked our hair.
Characters ran the gamut, from fairly traditional zombies to insane movie theatre employees to a sorceress. Nothing felt out of place, and I was never able to guess what the next scene was going to be. Casting makes or breaks a haunt, and while the owner disclosed to me that they were a bit short on staffing for Halloween night, the cast made the experience magical.
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