Features:
✓-Free Parking✓-Restrooms/Porta Potties On-Site✓-Handicap Accessible✓-Food/Concessions✓-Gift Shop/Souvenirs✓-Optional Games/Midway✓-Special Events✓-“Hi-Tech” Attraction✓-You will NOT be touched✓-Original Characters✓-Uncovered Outdoor Waiting Line✓-All-Indoor Attraction
How Do We Get These Scores?
Our Rating System
UPDATE FOR 2022: Our former “Atmosphere” and “Theme” categories have now been combined and renamed “Immersion.” Our intent with this is to give more appropriate credit to attractions that have shown a clear focus on achieving and maintaining better customer experiences (both inside and outside the attractions) and developing creative storylines.
Each of the category scores in this review are calculated using a weighted average of several questions that we rate on a scale of 1 to 10.
The following breakdown explains what these scores typically mean. All of our Teams use this as a reference for providing accurate ratings:
10: “Peak Performance”This score is treated as if it has a chastity belt on it. “10’s” are reserved for the best of the best; those that we feel could not possibly improve on what they’re doing.
9: “Innovative and Groundbreaking”It rocked! Nearly everything seemed to go as planned and it was one of the best we’ve ever seen! These guys are leaders in the industry, and attractions like this are truly hard to come by.
8: “Solid”A high score on our scale. They had a good handle on it and, overall, they knew how to use it well. Most attractions can learn from what these guys are doing.
6 to 7: “Good”We could tell that a good effort was made. However, we’ve seen this done much better at other places, or can detect areas where significant improvements can be made. This is about the top end of what we’d call “Family Friendly.”
5: “Average / Fair”Compared to the competition, they weren’t the best, but definitely not the worst. Scares and Special Effects in this range are usually considered “Family Friendly.”
3 to 4: “Below Average”We could see that a clear attempt was made, but most other professional attractions are doing a much better job at this.
1 to 2: “Poor”It appeared that very little time, thought or effort was contributed to this aspect.
0 (Zero): “Non-Existent”No apparent effort was made to make this a significant contributor to the attraction.
Afterword:This rating system is standardized across all of The Scare Factor’s official haunt review teams. However, keep in mind there will always be minor differences between Teams, as we all have varying levels of experience. Regardless, we do our best to remain true to our core values, which is to promote all haunted attractions!Perhaps the biggest thing to remember is: sometimes the score – in and of itself – doesn’t tell the whole story about an attraction’s merits. This is why we provide detailed explanations for each category… to help you better understand how and why we chose the score/s that we did.We do our best to not let feelings or emotions rule our judgement, while also viewing the attraction through the lens of the typical haunt-goer. But, because all reviews with ratings are inherently subjective, this is nearly impossible to completely prevent. Though, when in doubt, we tend to give slightly lower scores than our original “gut feelings” to account for this, and also give the attraction more room to improve over time.We also do our best to be fair and consistent across all of the haunts that we review. We know that you’ll be looking at these scores and comparing them to other attractions, so we hope this review helps you out in that aspect.Do you have some feedback about our review system? Contact Us Here to let us know what you think!
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Final Score: 9.03
How Did We Get This Score?
Final Scores:
(15% of Final Score) Cast: 8.73
(15% of Final Score) Costuming: 9.16
(10% of Final Score) Customer Service: 9.18
(10% of Final Score) Atmosphere: 9.3
(15% of Final Score) Special Effects: 9.15
(5% of Final Score) Theme: 8.75
(15% of Final Score) Scare Factor: 9.14
(5% of Final Score) Entertainment & Value: 8.75
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Summary:
Paranoia Haunted House does it again, rocking Canton, Georgia with another season of thrills and chills! As always, our review team was blown away by Paranoia’s haunted attractions.
This year, we saw the return of Quarantine, an experience polished from last year, and Cursed, their new spooky attraction taking the place of Hexed. With Quarantine being a sensory overload with tight confines and wild scares and Cursed being a slower and creepier haunt, they’re sure to get everyone at least somewhere.
Cast: 8.73
How Did We Get This Score?
Cast Scores (15% of Final Score):
(20% of Cast Score) Did it seem like there were enough actors?: 8.75
(30% of Cast Score) How creative, believable and convincing were the actors?: 9
(20% of Cast Score) How interactive were the actors (verbally and physically)?: 8.25
(15% of Cast Score) How creatively & appropriately did they use dialogue?: 8.75
(15% of Cast Score) Was there a good variety of characters?: 8.75
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Paranoia Haunted House has wild and creepy characters coming out of the woodwork, literally! High and low, right and left, in front and behind! Both attractions had us looking all around all the time!
Quarantine’s cast was very vertical. Frequently we had to walk under characters that were scaring us from above or swinging down to meet us on either side. The acrobatics were amazing and terrifying! There were monsters and creeps and all kinds of things, and the variety kept things fresh throughout. One monster was splashing water from above us, which we were very much not expecting!
Cursed had us walking through a wild, outdoor themed area with overgrown, creeping monsters lurking and crawling around and below us. In contrast to the ducking and dodging we did in Quarantine, Cursed had us watching below us and stepping around creatures that gave us all kinds of spooks. Especially good was a crawler working its way down a narrow corridor that we had to step past.
Quarantine: 9.05
Cursed: 8.4
Costuming: 9.16
How Did We Get This Score?
Costuming Scores (15% of Final Score):
(15% of Costuming Score) How complete / finished did the costumes appear to be?: 9
(25% of Costuming Score) How creative / detailed were the costumes?: 9.25
(20% of Costuming Score) Was their makeup creative? Detailed? Realistic?: 9.5
(15% of Costuming Score) How effectively did they use masks (if used)?: 9
(25% of Costuming Score) How appropriate were the costumes for their scene/s & theme/s?: 9
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Paranoia Haunted House always impresses us with their costuming and character design. This year, they were on point, yet again! Every monster and spook and creep in either attraction was artfully costumed to wow and shock.
Quarantine was filled with scientists and mad doctors and experiments either gone wrong or terribly right. Just the right amount of blood and details that matched each room’s surroundings lent a ton of authenticity to the characters. Everyone looked like they belonged right where they were.
Cursed was home to swamp monsters and spooky witches. Everyone there fit in perfectly with the overgrown, natural aesthetic of the attraction. Some fit in so well that we didn’t see them until they moved, giving us quite the scare! Even similar characters weren’t quite the same, adding to the variety that Paranoia Haunted House does so well.
Quarantine: 9.1
Cursed: 9.23
Customer Service: 9.18
How Did We Get This Score?
Customer Service Scores (10% of Final Score):
(25% of CS Score) How easy was it to locate the attraction, park, and navigate the premises?: 9
(30% of CS Score) How safe was the attraction?: 8.75
(25% of CS Score) How professional, helpful and friendly were the staff members?: 10
(20% of CS Score) How easy was it to find their information before* arrival?: 9
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Paranoia Haunted House has a great staff eager to make the experience the best it can be for every guest there! In the parking lot, at the ticket booth, around the queue to the attractions, and even after the haunt was plenty of well-marked crewmembers ready to answer questions and guide us to where we wanted to be.
Their website has all the information we needed to decide when we would visit and how to get there. Their social media is quite active.
Google Maps tried to take us to the neighboring parking lot, but it was very easy to see where we needed to be once we arrived.
Quarantine: 9.25
Cursed: 9.1
Atmosphere: 9.3
How Did We Get This Score?
Atmosphere Scores (10% of Final Score):
(60% of Atmosphere Score) How obvious was it that you were at a haunted house before entering?: 9.5
(40% of Atmosphere Score) How well did the atmosphere prepare you for what you experienced inside?: 9
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Paranoia Haunted House has an excellent exterior. Loud music, spotlights, wild Halloween decor, pyrotechnics, and wonderfully engaging actors filled any area we needed to walk through or wait in.
After the attractions, we were happy to see the return of the dark circus characters, midway games, and game masters encouraging people to enjoy them. In addition, this year Paranoia is even hosting a portable escape room! Once again, our group found ourselves stalling and enjoying the fun after the haunts rather than headed straight home. How often do you really get to dance with evil clowns? It was a blast!
Quarantine: 9.3
Cursed: 9.3
Special Effects: 9.15
How Did We Get This Score?
Special Effects Scores (15% of Final Score):
(20% of SFX Score) How effective were the sound effects?: 9
(20% of SFX Score) How creative / original were the scenes & props?: 9.5
(20% of SFX Score) How well were the scenes detailed?: 8.75
(25% of SFX Score) How well did they achieve & maintain the suspension of disbelief?: 9.25
(15% of SFX Score) How effective were the SFX at providing scares / entertainment?: 9.25
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Paranoia Haunted House is always exceptional in their ability to take a warehouse and turn it into something very different. The moment we stepped inside, the warehouse was gone and we were taken to the world that they’d created to scare us in.
In Quarantine, the lights and sounds were overwhelming. Sirens and alarms and screens and digital windows were everywhere! Real water features are rare in haunts, and they are very well done here. Combined with the verticality and good placement of actors, the effects created a wild and crazy experience.
In Cursed, things were suddenly quiet and dark. The jarring change in pace made the spooks and creeps that much more effective. Outdoorsy noises and low lighting did a great job selling the swampy woods location.
Quarantine: 9.43
Cursed: 8.88
Theme: 8.75
How Did We Get This Score?
Theme Scores (5% of Final Score):
(30% of Theme Score) Could you tell what the theme was?: 8.5
(50% of Theme Score) How well was the theme carried throughout the attraction/s?: 9
(20% of Theme Score) How well does their location authenticate the theme?: 8.5
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Paranoia Haunted House had two very different themes, one for each attraction.
Quarantine was a wild laboratory with monsters and experiments running amok. From start to finish there was no escaping the huge pipes and chain-link fences and mad science equipment. With the special sound and light effects, this theme was completely immersive. Even changes in flooring gave different rooms unique feelings.
Cursed took us over a bridge and into a thick swamp full of monsters and witches. The low lighting and outdoor sounds matched very well with the characters and props to create a very compelling world for us to explore. It was just what you’d imagine a cursed Georgia swamp to look like, minus the hoards of mosquitos, of course.
Quarantine: 8.7
Cursed: 8.8
Scare Factor: 9.14
How Did We Get This Score?
Scare Factor Scores (15% of Final Score):
(30% of Scare Factor Score) How scary was it?: 9
(15% of Scare Factor Score) How well did they provide scares to the entire group?: 9
(25% of Scare Factor Score) How predictable were the scares?: 9.25
(15% of Scare Factor Score) How well did they provide a wide variety of scares?: 9.5
(15% of Scare Factor Score) How strong was the ending / finale?: 9
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Paranoia’s excellent use of varied scare tactics between the two attractions makes each more effective.
Quarantine was full of jump scares, gore, and confined spaces. We just really didn’t have time to form an expectation of what might be coming next!
Cursed was heavy on darkness, creepiness, and things happening in the corner of your eye. It built tension very well and released it in just a few really good scares. Both experiences were wonderfully crafted to appeal to certain types of fears whilst entertaining those not specifically afraid.
Quarantine: 9.08
Cursed: 9.2
Entertainment & Value: 8.75
How Did We Get This Score?
Entertainment & Value Factor Scores (15% of Final Score):
(30% of E&V Score) How satisfied were you with the entertainment received during the main attraction/s?: 8.75
(25% of E&V Score) How satisfied were you with the entertainment that’s available with* the ticket price, excluding the main attraction/s?: 9.5
(30% of E&V Score) How appropriate is/are the ticket price/s?: 8
(15% of E&V Score) Have they effectively used their available space?: 9
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Paranoia Haunted House was a well-rounded experience, and is especially fun with friends! With plenty of entertainment on either side of the haunt, we didn’t feel down or bored at any point.
With a total of about twenty-five minutes in the haunts, that would be a good value for the thirty-five dollar combo ticket already. But adding on the great scenery, queue entertainment, and carnival games at the end, it makes the whole experience very much worth your dollar.
Team NecroNomAPeach highly recommends this haunt!
Quarantine: 8.83
Cursed: 8.68
How Did We Get These Scores
Our Rating System
Each of the category scores in this review are calculated using a weighted average of several questions that we rate on a scale of 1 to 10.
The following breakdown explains what these scores typically mean. All of our Teams use this as a reference for providing accurate ratings:
10: “Peak Performance”This score is treated as if it has a chastity belt on it. “10’s” are reserved for the best of the best; those that we feel could not possibly improve on what they’re doing.
9: “Innovative and Groundbreaking”It rocked! Nearly everything seemed to go as planned and it was one of the best we’ve ever seen! These guys are leaders in the industry, and attractions like this are truly hard to come by.
8: “Solid”A high score on our scale. They had a good handle on it and, overall, they knew how to use it well. Most attractions can learn from what these guys are doing.
6 to 7: “Good”We could tell that a good effort was made. However, we’ve seen this done much better at other places, or can detect areas where significant improvements can be made. This is about the top end of what we’d call “Family Friendly.”
5: “Average / Fair”Compared to the competition, they weren’t the best, but definitely not the worst. Scares and Special Effects in this range are usually considered “Family Friendly.”
3 to 4: “Below Average”We could see that a clear attempt was made, but most other professional attractions are doing a much better job at this.
1 to 2: “Poor”It appeared that very little time, thought or effort was contributed to this aspect.
0 (Zero): “Non-Existent”No apparent effort was made to make this a significant contributor to the attraction.
Afterword:This rating system is standardized across all of The Scare Factor’s official haunt review teams. However, keep in mind there will always be minor differences between Teams, as we all have varying levels of experience. Regardless, we do our best to remain true to our core values, which is to promote all haunted attractions!Perhaps the biggest thing to remember is: sometimes the score – in and of itself – doesn’t tell the whole story about an attraction’s merits. This is why we provide detailed explanations for each category… to help you better understand how and why we chose the score/s that we did.We do our best to not let feelings or emotions rule our judgement, while also viewing the attraction through the lens of the typical haunt-goer. But, because all reviews with ratings are inherently subjective, this is nearly impossible to completely prevent. Though, when in doubt, we tend to give slightly lower scores than our original “gut feelings” to account for this, and also give the attraction more room to improve over time.We also do our best to be fair and consistent across all of the haunts that we review. We know that you’ll be looking at these scores and comparing them to other attractions, so we hope this review helps you out in that aspect.Do you have some feedback about our review system? Contact Us Here to let us know what you think!
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Promo Images:
Click to Enlarge
Awards:
2019
2017
Actor Shout Out Award - Grandma in Slaughterhouse Dining Room