Features:
✓-Free Parking✓-Restrooms/Porta Potties On-Site✓-Gift Shop/Souvenirs✓-“Old-School” (Low Tech)✓-“Hi-Tech” Attraction✓-You will NOT be touched✓-Original Characters✓-Indoor Waiting Line✓-Covered Outdoor Waiting Line✓-All-Indoor Attraction
How Do We Get These Scores?
Our Rating System
UPDATE FOR 2022: Our former “Atmosphere” and “Theme” categories have now been combined and renamed “Immersion.” Our intent with this is to give more appropriate credit to attractions that have shown a clear focus on achieving and maintaining better customer experiences (both inside and outside the attractions) and developing creative storylines.
Each of the category scores in this review are calculated using a weighted average of several questions that we rate on a scale of 1 to 10.
The following breakdown explains what these scores typically mean. All of our Teams use this as a reference for providing accurate ratings:
10: “Peak Performance”This score is treated as if it has a chastity belt on it. “10’s” are reserved for the best of the best; those that we feel could not possibly improve on what they’re doing.
9: “Innovative and Groundbreaking”It rocked! Nearly everything seemed to go as planned and it was one of the best we’ve ever seen! These guys are leaders in the industry, and attractions like this are truly hard to come by.
8: “Solid”A high score on our scale. They had a good handle on it and, overall, they knew how to use it well. Most attractions can learn from what these guys are doing.
6 to 7: “Good”We could tell that a good effort was made. However, we’ve seen this done much better at other places, or can detect areas where significant improvements can be made. This is about the top end of what we’d call “Family Friendly.”
5: “Average / Fair”Compared to the competition, they weren’t the best, but definitely not the worst. Scares and Special Effects in this range are usually considered “Family Friendly.”
3 to 4: “Below Average”We could see that a clear attempt was made, but most other professional attractions are doing a much better job at this.
1 to 2: “Poor”It appeared that very little time, thought or effort was contributed to this aspect.
0 (Zero): “Non-Existent”No apparent effort was made to make this a significant contributor to the attraction.
Afterword:This rating system is standardized across all of The Scare Factor’s official haunt review teams. However, keep in mind there will always be minor differences between Teams, as we all have varying levels of experience. Regardless, we do our best to remain true to our core values, which is to promote all haunted attractions!Perhaps the biggest thing to remember is: sometimes the score – in and of itself – doesn’t tell the whole story about an attraction’s merits. This is why we provide detailed explanations for each category… to help you better understand how and why we chose the score/s that we did.We do our best to not let feelings or emotions rule our judgement, while also viewing the attraction through the lens of the typical haunt-goer. But, because all reviews with ratings are inherently subjective, this is nearly impossible to completely prevent. Though, when in doubt, we tend to give slightly lower scores than our original “gut feelings” to account for this, and also give the attraction more room to improve over time.We also do our best to be fair and consistent across all of the haunts that we review. We know that you’ll be looking at these scores and comparing them to other attractions, so we hope this review helps you out in that aspect.Do you have some feedback about our review system? Contact Us Here to let us know what you think!
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Final Score: 9.09
How Did We Get This Score?
Final Scores:
(15% of Final Score) Cast: 8.77
(15% of Final Score) Costuming: 9.03
(10% of Final Score) Customer Service: 9.71
(10% of Final Score) Atmosphere: 9.02
(15% of Final Score) Special Effects: 9.16
(5% of Final Score) Theme:
(15% of Final Score) Scare Factor: 9.03
(5% of Final Score) Entertainment & Value: 9.05
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Summary:
During the Halloween season, Kristof’s Entertainment Center located in Round Lake Beach, IL transforms a portion of their location into the Realm of Terror (RoT). Due to the pandemic, RoT decided to not open for the 2020 show as to not risk the safety of the actors and customers.
With their 2021 show back in action, RoT is ready to scare you like never before. The team at RoT seem to have been busy at work with adding new scenes to the fa������ade and the cast seems to have been impatiently waiting for victims to return for fun!
Cast: 8.77
How Did We Get This Score?
Cast Scores (15% of Final Score):
(20% of Cast Score) Did it seem like there were enough actors?: 8.6
(30% of Cast Score) How creative, believable and convincing were the actors?: 8.85
(20% of Cast Score) How interactive were the actors (verbally and physically)?: 8.9
(15% of Cast Score) How creatively & appropriately did they use dialogue?: 8.7
(15% of Cast Score) Was there a good variety of characters?: 8.7
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On the night we visited, we encountered about 50 cast members. Though a smaller number compared to other years, it still felt like an adequate number of actors considering how well they covered the space. Walking through all the rooms we felt a human presence mixed in with the great number of props and animatronics.
In the first half of the haunt, we waited in a queue line before getting to the first scene while an actor in costume gave us a warm welcome and asked if we had good running shoes. A few customers had previously walked in with some inappropriate shoes and they wanted to make sure we were on the same page. Upon entering the first scene, an actor gave a small introduction that alluded to what we were about to experience. This is about the most intimate dialogue interaction we got before doing the full walkthrough. A lot of the actors were either growling, screaming, placed in positions to interact with, or activate a prop, and popping out from around the corners. Since the rooms are a little snug, the actors do not have the full ability to follow us around. We would only interact with them by passing by them but it gave the full group interaction. This also gave them the advantage to pick off everyone and no one is safe.
In the second half of the haunt, we entered a completely dark maze. Most of the time the way we were able to see was by either passing up an animatronic that lit up or an actor in a designated room activating some sort of light. We would sometimes pass around an actor that operated different drop panels and created a sense of more than one actor being in that area. This area actually benefits from having long parts of dead space, resulting in us letting our guard down. Once getting to a more lit part of the maze, the heavy fog used aided in hiding the actors in the distance coming up. A few times we did get to see actors in drop panels along with animatronics as well. Shout out to the bunny that helped me get back on track without breaking character.
Overall, the actors did a great job at staying in character and being interactive with the whole group. Just watch for the ones that hang around because they might just be above you too!
Costuming: 9.03
How Did We Get This Score?
Costuming Scores (15% of Final Score):
(15% of Costuming Score) How complete / finished did the costumes appear to be?: 9
(25% of Costuming Score) How creative / detailed were the costumes?: 9.1
(20% of Costuming Score) Was their makeup creative? Detailed? Realistic?: 9
(15% of Costuming Score) How effectively did they use masks (if used)?: 9
(25% of Costuming Score) How appropriate were the costumes for their scene/s & theme/s?: 9
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The makeup and costume department at RoT has plenty of great stand-out characters throughout. One of the first interactions we came across was a giant crow character. From head to toe, I was able to check out this costume and it was feathered and also had crow’s feet on the bottom to help finish the costume as a whole. It was a great-looking character, to say the least. Another good stand-out we ran into during the queue had to be the candy corn person. I have no other way to describe them, unfortunately, as I failed to get a character name, but the costume had a sort of lacey dress with a wild wig but all details of candy corn such as the teeth and nose with a touch of a bloody mouth.
Inside the attraction, we mostly saw a variety of hospital-style clothing that fits well with the asylum-looking rooms and autopsy tables and such throughout. Everyone inside seems to have portions of blood throughout as well which makes sense given how grossly bloody everything is. Costumes seemed fun in many ways but also appropriate inside when it came to matching scenes.
Customer Service: 9.71
How Did We Get This Score?
Customer Service Scores (10% of Final Score):
(25% of CS Score) How easy was it to locate the attraction, park, and navigate the premises?: 9.25
(30% of CS Score) How safe was the attraction?: 10
(25% of CS Score) How professional, helpful and friendly were the staff members?: 10
(20% of CS Score) How easy was it to find their information before* arrival?: 9.5
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RoT has all information on tickets and location available on their website as well as social media posts. As we mentioned before, RoT is located at the Kristof’s Entertainment Center so punching that into the GPS would lead you right to the haunt. This also offers quite a bit more entertainment to take place before or after your haunt visit. The Staff at RoT are around to answer any questions as well. RoT does take safety seriously as well for their staff as well as guests.
Atmosphere: 9.02
How Did We Get This Score?
Atmosphere Scores (10% of Final Score):
(60% of Atmosphere Score) How obvious was it that you were at a haunted house before entering?: 9.1
(40% of Atmosphere Score) How well did the atmosphere prepare you for what you experienced inside?: 8.9
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When pulling up to the Kristof’s Entertainment Center one can’t help noticing the giant banner on the side of a cargo container. RoT takes up the back lot of the Entertainment Center so from there we are greeted by monsters roaming around and a bit of chaos throughout.
The fa������ade is a classic creaky two-floor house next to a gorgeous hearse, 50’s era(?). Tickets all have a number on them, so a crowd no longer has to wait in the queue until a certain frame of tickets is called on. This leaves more opportunities to interact with the cast such as the Crow person, who I helped build a nest with using my beard hair. RoT also converted the batting cages that are normally active into photo ops that have some very good-looking props inside. They also have a midway game on site that helps provide extra entertainment options while waiting for your number to be called.
Special Effects: 9.16
How Did We Get This Score?
Special Effects Scores (15% of Final Score):
(20% of SFX Score) How effective were the sound effects?: 9
(20% of SFX Score) How creative / original were the scenes & props?: 9.2
(20% of SFX Score) How well were the scenes detailed?: 9.25
(25% of SFX Score) How well did they achieve & maintain the suspension of disbelief?: 9.2
(15% of SFX Score) How effective were the SFX at providing scares / entertainment?: 9.1
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The special effects RoT provides are hard-hitting carnage that does not give breaks during a walk-through. The first scene we happen to walk through shows a gruesome dinner that we want no part of. What is fun about this is the floors sort of sink in, making it more difficult to pass through. We are then led into another great scene that looks like the inside of the fa������ade. It has an interesting way to enter the next room, so something great to look out for.
One of my particularly favorite scenes would have to be the Halloween-themed room. They took all sorts of graphic material and covered them with friendly more party d������cor Halloween-themed gags and such. It was sort of the best of both worlds, so to speak. RoT uses a lot of tight spaces that can be difficult to maneuver through at times but also leave one open to scares pretty easily. Some areas we have to squeeze through provide viewing windows that show some sort of operation on the other side. Another great effect is some simpler ones such as a dark maze with bursts of light when we find actors or creatures around. This can strike nerves because it’s not the dark that’s scary but what’s in the scary dark, and here we have no idea until it’s too late. Similarly, there is a great portion of the walkthrough that is brightly well-lit with tons of fog throughout, so much so, we could hardly see our hands inches away from our face. Here is the same idea as the darker area with actors throughout who somehow find us before we can find them. It baffles the mind how the cast can stay in there for so long and know their way. Simple yet super effective for both the dark and light spectrum.
Theme: N/A
How Did We Get This Score?
Theme Scores (5% of Final Score):
(30% of Theme Score) Could you tell what the theme was?:
(50% of Theme Score) How well was the theme carried throughout the attraction/s?:
(20% of Theme Score) How well does their location authenticate the theme?:
This score is left “N/A” when we believe the haunt is trying to target a random variety of themes or phobias, rather than a single overarching “Theme” or “storyline.”
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RoT seemed to have no noticeable theme this season. We decided to leave this category blank as their website also has no particular theme included.
Scare Factor: 9.03
How Did We Get This Score?
Scare Factor Scores (15% of Final Score):
(30% of Scare Factor Score) How scary was it?: 9
(15% of Scare Factor Score) How well did they provide scares to the entire group?: 9.3
(25% of Scare Factor Score) How predictable were the scares?: 9
(15% of Scare Factor Score) How well did they provide a wide variety of scares?: 8.9
(15% of Scare Factor Score) How strong was the ending / finale?: 9
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In terms of scary, RoT does a great job at providing plenty of different types of scares throughout. Again, this haunt is rather tight in areas on purpose, so claustrophobia can be triggered fairly easily. Of course, none of the cast helps the situation with such an actor-driven show. Actors tend to pop out of nowhere and everywhere at the same time to give most of the scares. This doesn’t take away from some of the most brutal scenes we have seen. Actors do a great job of waiting for the right moment and target everyone in the group as well.
The corpse room is a difficult scene to get through both on viewing as well as maneuvering; there are a ton of heavy body bagged corpses hanging from the ceiling that seem to have some sort of life still in them. These things tend to push back as they do not stop moving at all. It is a rather scary scene, to say the least. I understand the reason why the age recommendation here is higher than most other haunts in comparison.
Entertainment & Value: 9.05
How Did We Get This Score?
Entertainment & Value Factor Scores (15% of Final Score):
(30% of E&V Score) How satisfied were you with the entertainment received during the main attraction/s?: 9.15
(25% of E&V Score) How satisfied were you with the entertainment that’s available with* the ticket price, excluding the main attraction/s?: 9
(30% of E&V Score) How appropriate is/are the ticket price/s?: 9
(15% of E&V Score) Have they effectively used their available space?: 9
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Our walk-through time for RoT was 20 minutes. With a $20 GA, this brings our Minute Per Dollar value at 1. This is a great value considering RoT is nothing short of intense. They provide some of the goriest scenes around and have a cast that is meant to make your stay very unpleasant. The team at RoT has been busy creating the past year to provide additional rooms and scares.
It also doesn’t hurt that it is located at the Kristof’s Entertainment Center because we surely found our way to the pinball room right after our visit. It is a great experience they have provided once again and is a show that should be on everyone’s list to see.
How Did We Get These Scores
Our Rating System
Each of the category scores in this review are calculated using a weighted average of several questions that we rate on a scale of 1 to 10.
The following breakdown explains what these scores typically mean. All of our Teams use this as a reference for providing accurate ratings:
10: “Peak Performance”This score is treated as if it has a chastity belt on it. “10’s” are reserved for the best of the best; those that we feel could not possibly improve on what they’re doing.
9: “Innovative and Groundbreaking”It rocked! Nearly everything seemed to go as planned and it was one of the best we’ve ever seen! These guys are leaders in the industry, and attractions like this are truly hard to come by.
8: “Solid”A high score on our scale. They had a good handle on it and, overall, they knew how to use it well. Most attractions can learn from what these guys are doing.
6 to 7: “Good”We could tell that a good effort was made. However, we’ve seen this done much better at other places, or can detect areas where significant improvements can be made. This is about the top end of what we’d call “Family Friendly.”
5: “Average / Fair”Compared to the competition, they weren’t the best, but definitely not the worst. Scares and Special Effects in this range are usually considered “Family Friendly.”
3 to 4: “Below Average”We could see that a clear attempt was made, but most other professional attractions are doing a much better job at this.
1 to 2: “Poor”It appeared that very little time, thought or effort was contributed to this aspect.
0 (Zero): “Non-Existent”No apparent effort was made to make this a significant contributor to the attraction.
Afterword:This rating system is standardized across all of The Scare Factor’s official haunt review teams. However, keep in mind there will always be minor differences between Teams, as we all have varying levels of experience. Regardless, we do our best to remain true to our core values, which is to promote all haunted attractions!Perhaps the biggest thing to remember is: sometimes the score – in and of itself – doesn’t tell the whole story about an attraction’s merits. This is why we provide detailed explanations for each category… to help you better understand how and why we chose the score/s that we did.We do our best to not let feelings or emotions rule our judgement, while also viewing the attraction through the lens of the typical haunt-goer. But, because all reviews with ratings are inherently subjective, this is nearly impossible to completely prevent. Though, when in doubt, we tend to give slightly lower scores than our original “gut feelings” to account for this, and also give the attraction more room to improve over time.We also do our best to be fair and consistent across all of the haunts that we review. We know that you’ll be looking at these scores and comparing them to other attractions, so we hope this review helps you out in that aspect.Do you have some feedback about our review system? Contact Us Here to let us know what you think!
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Promo Images:
Click to Enlarge
Awards:
2023