Reaper’s Revenge contains over 180 actors every night. This doesn’t even include all the support staff, security, makeup artists, attraction managers, and queue entertainers. From the moment you walk onto the grounds you are welcomed with a deluge of people. Each of the four separate attractions has a host of actors spread throughout. Some of the actors will give you but a quick scare, while others will linger and interact with you for an extended period of time. Even in the transitional zones, actors work hard to keep you engaged and make the transitions as seamless as possible. For example, between the final two haunts, you are invited to play popular carnival games. While this attraction is jammed packed full of actors, it never feels as though you are being constantly bombarded, as the actors are well spread throughout, allowing patrons to let their guard down just a little.
The entire cast did an amazing job staying in character, with one exception. There was a moment during the Haunted Hayride where several riders noticed one of the cast sit down and whip out their cell phone after the wagon had passed. This was, however, the only letdown to the otherwise fantastic cast. During the hayride, all of the scares were appropriate given the scenery, with some actors giving a cringe-worthy performance by twisting and cracking themselves so loudly that everyone gasped. Even when not seen, as in Pitch Black, the actors go above and beyond to startle you, disorientate you, and creep you out. Even the haunt’s lone victim portrayed her role very convincingly, as did those torturing her.
At several points during the various attractions, there are places where actors stop the group from proceeding. These line stop actors help to prevent the formation of a continuous conga line and ensure that everyone has a chance to experience all that Reaper’s Revenge has to offer. Even during these pauses the actors keep everyone entertained and distracted creating space between groups. During the Lost Carnival, for example, the ringleader slammed his cane down to stop everyone in their tracks, and then proceed to have a wonderfully unique conversation with each group.
In terms of interactivity, the Lost Carnival and Sector 13 brought their A-game. This isn’t to say that Pitch Black and the Haunted Hayride weren’t interactive ‘ they were! At one point during the hayride, two actors decided one customer looked especially tasty and, without hesitation, attempted to drag him right off the wagon. They almost succeeded!
The nature of Pitch Black does not really allow for any lengthy interaction with cast members. This did not, however, stop the unseen actors from doing their best to keep everyone off kilter and wholly creeped out. It should be noted, there was an addition to Pitch Black at the beginning that allowed for a ‘stage setting’ narrative, which the actor nailed perfectly.
The Lost Carnival had plenty of opportunities for you to stop and interact with the cast. One demanded to see our tickets in order to enter the fun house. She was eventually kind enough to allow us entrance to the fun house, even though we didn’t have the right ticket, but only as long as we did not let anyone know. Another actress got one of our group members to pause for a game of ball pitch where the innuendos were relentlessly funny.
Sector 13 is where the interactions between actor and customer truly shined. Guards yelled at us, we were decontaminated by crazed scientists, held down on exam tables, and orderlies ordered us into cages! Throughout the entire attraction we were separated from one another, turned around, confused, and ultimately given singly unique experiences. Even the props used by the actors added to the narrative, were creative, and occasionally added an unexpectedly bloody twist to an already gruesome scene.
The principal actors usually had great lines. As mentioned above ringleaders regaled us with tails, line managers demanded nonexistent tickets, and all of the dialogue was appropriate given the situation (and ages of guests). For sure, there were the non-talkers and creepy stares, but even those were appropriate placed. After all, no one expects Jason Voorhees to vocally threaten you, but one does expect Freddy to assault you verbally and haunt your nightmares.
All in all, this haunt was packed with a wide variety of monsters, mutants, demons, clowns, and other things that go bump in the night. There are even many larger than life scares, where cast utilize props to make themselves much larger than they would normally be. Though, some of the actors are able to rattle your cage all by themselves without the assistance of props ‘ looking at you Mongo!
Haunted Hayride(9.58)
Lost Carnival(9.38)
Pitch Black(9.4)
Sector 13(9.44)




