At the beginning of our adventure, we were greeted by the asylum’s head doctor via video. Imagine our surprise when we headed in – and found him in the flesh, giggling madly behind his desk. One of his nurses smirked, “You’re gonna love your lobotomies!” as we prepared to check in. Hmm… we had some doubts about that. Although Reign had several detailed and immersive scenes, the haunt didn’t follow a storyline, choosing instead to use many different themes to scare patrons. We had to dodge giggling, unhinged patients in the asylum. At least one clown laughed and taunted us in a high-pitched voice. A ghastly-looking bartender initially offered us a drink, but when we inquired further, he informed us he “doesn’t serve the living”. Aww.
Before he sent us into a zombie-infested bunker, a soldier barked orders at us. The zombies themselves groaned, snarled, and clawed at our group as we tried to escape. We were chastised by a miner for completely disregarding the “DANGER: Do Not Enter” signs in the mine shaft. C’mon, buddy, we’re haunt reviewers – we laugh (or scream) in the face of danger. One of the funnier moments came when a guard in the prison sent us off to take a shower, but warned, “I don’t want to see any funny business in the shower area!”
Most of the actors were quick to reset after getting their initial scare. As a result, many of our group members got little by way of actor scares or interaction – a lot of it was directed at the front. Increasing the cast size, if possible, would have helped with this and also broken up some of the gaps where we were walking and not seeing anyone.
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