The Howl gets characterisation spot on, not only in the haunts, but with the scores of roamers – cheerleaders, zombies, coffin merchants, flappers, the list goes on – all of whom are some of the most fun and interactive in the country. When arriving, we were immediately assaulted by a hillbilly type, who took a warped interest in us. Once within the mazes, “ShriekEasy” provided some very interactive performers, with whom you’ll play card games, roulette, or be asked what type of tailoring you desire, with each decision leading to dire consequences. This maze is definitely more immersive than in…
Read More…The Howl gets characterisation spot on, not only in the haunts, but with the scores of roamers – cheerleaders, zombies, coffin merchants, flappers, the list goes on – all of whom are some of the most fun and interactive in the country. When arriving, we were immediately assaulted by a hillbilly type, who took a warped interest in us. Once within the mazes, “ShriekEasy” provided some very interactive performers, with whom you’ll play card games, roulette, or be asked what type of tailoring you desire, with each decision leading to dire consequences. This maze is definitely more immersive than in prior years due to this acting, but it is a mix between actual acting and more guttural zombie-fied gangsters meaning not all performance is equal.
Introducing some excellent makeup is “Red”, with strange contact lenses of different colours and theatrical wigs and half masks for the wolves. These characters really came for you, and whereas in other haunts you might be safe from pursuit in inflatable canals, here you are definitely not and you will have a wolf in your face, with actors following you up and down. Physicality was good, with a woman hanging from above and then dropping down, each character using a combination of grunting and yapping vocalisations. That mix of acting styles can also be seen in “Howl Valley High”, where the range was from guttural and lunging students, to an interactive lunch lady who tried to make us try soup, to a teacher asking us how long we could hold our breath before drowning. The students here exuded threatening moves, hanging off lockers and even the ceiling at some points.
Springy actors covered from head to toe in neon were everywhere in “Noxious Alley” and got right in your faces, laughing, crazed, and striking up conversations – and hilariously rude ones to boot! One particularly memorable fellow with a painted beard followed us into the spinning tunnels, cackling and hounding us all along. Also with brilliant acting was “Full Moon Manor”, starting with the desk attendant telling you the rules but in an incredibly creepy manner whilst smiling and raising a phone to her ear. She would walk about to members of the group and have full on eye locked interaction. Other characters included bellhops, guests, and a party that had a very Moaning Myrtle-type character, with other characters wanting you to eat things. We didn’t bring any presents and so they were very angry!
“The Shed” had lots of actors crawling up and down – coming from floor positions, the ceiling, and one actor literally sitting on the flats higher up. Attacks came thick and fast whilst in the inflatable canal, with guttural sounds and lunging towards our faces with hands. “Squealers Yard” was much more interactive than in past years, with actors telling us it was Janine’s birthday, who was in fact a woman on a spit. Other interactions included making one of us kiss a decrepit skeleton, before abruptly pulling it away. Costuming and makeup consisted of bloody overalls and faces, each actor emitting oinking sounds at every opportunity.
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