There were primarily four categories of haunters : ‘named’ iconic personalities that return to haunt the attraction each season, traditional pop-out-of-the-shadows boo-scarerers, dialogue-heavy expositionists who anchored most scenes, and the post-Freakout (See The Scare Factor below for a full explanation of this Wells-exclusive phenomenon) usher-beasts ‘ in approximate ascending order of frequency.
Of the non-named variety, the communicative story-shepherds were certainly the most interesting. The manipulative owner of an extensive doll collection did well, especially considering she had chosen a mostly-deaf victim to attempt to ensnare (seriously, kudos to her for her persistence); also, the Wonka-obssessed conjurist from the Wheel of Torment room was effectively sinister as she vocally aggravated the ambient tension to climactic furor… I think; there’s a regrettable difficulty affixing a critical eye to someone who is forcing me to circulate a metal plank continuously until unfriendly specters awaken to consume my earthly soul. Bias admitted.
These narrative orators performed well, though a young lady warning us of something or other in her bedroom was drowned out by the soundtrack. A little more lung may have saved us from the horrors that spilled from unswept closet space.
Kids, this is what happens when you don’t clean your room ‘ dust bunnies are monster incubators.
It was disappointing that there wasn’t a lot of meaningful interaction with the storytellers, nor any real deviation from the script. The result was that it felt like we were watching spooky theater instead of really being involved in the events unfolding ‘ until the Freak-outs of course. Thereafter we didn’t really have access to the interactive actors any longer, lest we be consumed by flesh-hungry Wells demons.
We did enjoy our interactions with the less-scary denizens of the attraction as well, including the dancing clowns (a female clown was particularly energetic), and the surprisingly-friendly swamp beasts.
Within the main attraction, there weren’t any significant periods of downtime between actor interactions. The ancillary Zombie attraction, however was very lean on its titular menace, but I address that further under the Entertainment heading.
We only got to speak to 4 of the named characters on the night we visited, including a very long conversation with Cowboy and a brief exchange with Aunt B. The other two, Dark and Twisty, were our guides and were a pleasure to have along for our nightmarish escapade.
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