On the night of our visit (which was only their second night open), Wicked World’s management informed us that they had a large portion of ‘fresh meat’ join their acting crew for the 2016 season. Well, we couldn’t really tell! These guys (and gals) must have an outstanding training program, as most of the cast knew their roles very well already and some of them had the most entertaining dialogue we’ve seen so far this season!
Mercy Hospital: 9.43
These actors/actresses took our attention with a death grip from the moment we walked in. Julia, the Physician’s assistant, introduced us to the haunt and gave us the rules in a believable manner. With her english accent and a demeanor that would imply we were all keeping her from doing her job, we knew that we were in for a show! From there, we were greeted at the front entrance to Mercy Hospital by Milosha, who ensured us that the hospital door was very strong and that it came from a real haunted house, so there was no need to worry; the patients would not get out of it. She was among the most believable characters on the grounds that night! She had many other things to say to us as we waited our turn to enter, like how we needed to clean our shoes when we got home because their janitor doesn’t do a very good job at cleaning the floors! So, keep that in mind people; you don’t want to take pee home with you, do you? Nurse Lilly Ann Patterson was verbally and physically interactive with us as well as Lucious, the estranged butcher who made all of our group members let out a big ‘whoa!’ All of the cast members seemed to stay in character, they knew their roles pretty well and some of them even referred to other cast members that we came across later, which helped increase the realism of the experience. This was the case with the Preacher, who told us we were ‘all going to burn’ when, right after, we walked into an area where a lady was telling us that they ran out of coals for the furnace and she thought our bodies would ‘make good substitutes!’ Even the actors in the drop panels didn’t use your typical ‘pop scare’ dialogue and, instead, interacted with us as much as they could after delivering their scares’ all while staying in character.
Darkwood Carnival: 8.86
The first perso’ err’ clown that we met in the carnival was Ivan Darkwood himself. Even though this was our first encounter with him since we started visiting Wicked World several years ago, he was still very believable and interacted with the crowd as if he’d been doing so for years. He also surprised us with his presence several times which was impressive. Overall, this cast worked very well with their surroundings by referring to things that lay ahead of us, deterring us from the path we were supposed to stay on and more. They were also another interactive bunch, both verbally and physically. The Barker, for example, blocked our path and explained to us the Strong Man in quite a creepy manner. Once we ran into him (the Strong Man), he was ready to crush every one of us as he spewed threatening dialogue at us! One thing we really liked about this trail was the counter-references between the characters. The Barker referred to the Strong Man, the Strong Man vouched for him and mentioned how ‘Crow’ could fix us up as a meal for him (‘after all, [he] could use the protein’) and then Crow told us how we would make ‘good food for Strong Man.’ We don’t see this very often in most of the haunts we visit and it really helped to convey their story and keep things realistic. Of course, be mindful of any clowns that pop out of the woods with all of the recent news happenings; one woman, Victoria Wormwood, popped out of the woods gave us some mouse brains, but we definitely recommend NOT eating them (oh yeah’ we went there). There were a few ‘dead’ spots along the trail where no actors were encountered, but this partially comes with the territory when you’ve got an outdoor trail with some distance between the scenes.
Quarantine: 8.43
There wasn’t much talking going on in Quarantine, as most of the crew we stumbled upon (or that stumbled upon us) appeared to all be infected. However, the two that did speak to us in the beginning had great dialogue and helped us start our journey off right by making sure we weren’t already infected, informing us that we needed to be quick to keep from getting that way and attempting to give us a ride to safety! Many of those who were infected made realistic growls, squeals and vicariously bit and grabbed at us from within their enclosures’ at least while they were still contained! One of them that may have still been somewhat ‘with it’ tried to defend herself against us with a taser! Some of these ‘personnel’ were a little more ferocious than others, but we must make mention of one that sprinted towards us after we thought she was down for the count and the two very energetic and intimidating ones near the end. We later discovered that one of them was named ‘Cujo,’ which was very fitting, given his demeanor and size!






