We’ve encountered attractions that suffered from post-Halloween doldrums with few and/or listless actors. Quite the opposite here! We met with plenty of costumed creeps barring our way and giving us the willies with high-energy (at times bordering on manic!) performances from just about everybody.
Not only were there plenty of them in there, we saw some of them multiple times. The layout gave them broad access to us coming and going. Azra possessed some powerful screamers, especially in its first half.
Interactivity ruled here. We ran into few if any lazy interchanges. Actors wanted to make an impression and they did, right from the get-go. The intro actress gave a nice performance, primarily with physical acting, as she emphasized various parts of the rules-giving (delivered by a special effects bust/projector) with her undulations and gestures.
Some of these actors used winning conversational gambits to go with their character/area. In the very first scene, a weird scientist wanted us to stick around for her bee experiments so we could become part of her hive… we’ve never heard that one before! As well as the eager dentist who tried to get us much better acquainted with all of her drilling equipment.
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