Finding the location was, unsurprisingly, as simple as driving toward the giant, foreboding prison on the horizon. The prison is a BIG place, and though there didn’t seem to be any signs specifically directing parking traffic, following the general flow of cars was easy enough.
The Dungeon utilizes a timed ticketing structure. Tickets are purchased for a specific time slot, either online or at the ticket booth. The former option is highly recommended as tickets DO sell out (only about 50 tickets are sold for each time frame), and arriving on an especially busy night to realize that the entire evening’s performance is sold out would be an unfortunate occurrence.
In the primary hub area, as customers wait for their haunted appointment, a concession stand and merchandise booth are available. As I am a notorious hot chocolate addict, I am happy to report that their brew is especially delicious, and was well-complemented by the generous serving of nachos that I dutifully engorged (for the good of the realm).
A short video, projected onto the wall of the prison, loops repeatedly, detailing the rules of the attraction in a unique fashion.
Also available from this hub area is their escape room – a 5-minute, hillbilly-themed, search for a hidden jug of moonshine. Recovery amounts to a stay of execution for an innocent man. The experience was brief but fair, and a lot of fun: clues were sensible, and not illogically cryptic or impossibly-concealed. We felt that the room was designed to provide us with just enough time to solve the puzzle. Also, Pappy, the actor who engaged with us during our search, was excellent. The prison hosts a longer, year-round escape room that, based upon our participation, is likely to be a wonderful experience as well.
Additionally, between groups, Pappy, and some of the other staff, exchanged quips and exposition in the hub as a combination of line entertainment for the main haunt and promotion for the escape room.
After completing the Dungeon, guests are provided the opportunity to engage in zombie paintball as well, for an additional charge. Beyond the usual reanimated, stalking prey, 4 different inert targets can be shot, with a range of rewarding outcomes. The furthest away produced the greatest spectacle. Each member of our extended group who deadeyed this difficult assignment whooped in triumph while witnessing the “explosive” result. I admit, though, that I may have felt a slightly greater sense of satisfaction upon shooting one particular zombie in the head. The actor immediately collapsed and subtly twitched in response. Sadistic? Perhaps; but, then, I’m a haunted attraction reviewer after all – we’re all a little sadistic.
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