Following a spirited (pardon the pun) attempt by the literal mob of ghouls and zombies from the graveyard attempting to give us a premature burial, we were greeted by a woman serving as the Culbertson family’s representative. As investigators for the Southern Indiana Spiritual Society, we’d been enlisted to help her eradicate the spirits that plagued their home. Unfortunately, our attempt at a seance to call them forth didn’t go in our favor… our host suddenly buckled, then began wailing in terror. After confirming a malevolent presence in the house, she asked us to find the crypts to close the portal – and handed one of us a tiny key.
From that point on, we faced room after room of horrific hauntings caused by nightmarish monsters and human spirits driven to insanity in death. A hollow-eyed creature with bony hands cornered us for a while, making the most unearthly sounds and speaking in a sinister voice. This thing was probably the creepiest ghoul in the house; when my immediate words are “What the hell is that?!” and I’m nearly beating the walls down trying to get out, you know I’m genuinely freaked out. Hovering above a literal bloodbath, a disturbed soul chattered so quickly we couldn’t understand a word she said, causing her to lament, “Why are you ignoring me?! Don’t leave me!” Yeah… we had no intention of staying in that house any longer than we had to. Ascending to the attic, we found a shadow figure with no expression beyond the leering smile on its otherwise blank face. They say the shadows aren’t to be trusted, but our brief game of hide and seek with this critter was fun – before another entity in the household came along and shooed it away. Aww. We got mobbed by another group of spirits later; they surrounded us for a good couple of scenes, groaning horribly, and it seemed they had some familiarity with the Lone Wolf… my name was snarled and screamed repeatedly as they gave chase! I almost lost my other group member in all the chaos! Eventually, we made it down to the crypts we had to find, where we found some rather dead-looking… pallbearers, maybe?… along with more trapped souls. One was highly insistent on us becoming her new cellmates and wasn’t above climbing her cell to get at us! It was here that we ran into the infamous demon known as Anguish, the most likely cause of the evil running amok through the Culbertson family’s halls. That was when our little key came into play… and one of us went for our “last ride” before it was over.
The Culbertsons’ home was heavily haunted, and we found no dead spots whatsoever. Not only did every scene have at least one actor in it- usually more- we also had them popping up behind drop panels and other surprise spots during our walkthrough. They were highly interactive, and most of their dialogue matched their characters. (Shout-out to the one who was unleashing the best high-pitched scream all night long – she was wearing a white dress and running loose outside. We had no idea how she didn’t lose her voice, but we were impressed!)
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