The manor’s servants and creatures put on quite a thrilling performance. They were believable, interactive, energetic, and there were quite a few.
Our adventure began as Ambrose delivered a foreboding forecast. His voice changed in tone as he inched closer and closer to us. Speaking of getting closer, the cast here may touch. However, putting the touch aspect aside, many of the creatures and characters within did an excellent job delivering an in-your-face performance without touching us.
The manor had devoured various beings from a freshly-found-faced fiend that told us we smelled like maggots, several cannibalistic butchers, plants (yes, plants), and crazed children to a wet n’ wild bartender and a seamstress that threatened to use us to make their new clothing!
Aine was among the most aggressive of the night with her threatening dialogue and non-English murmurs. As she chanted something we didn’t understand, she held a cup of fresh blood in her shaking hand and poured it all into her mouth. She continued without skipping a beat as it spewed out all over her face and down her clothing. Eventually, she cornered one of our group members, marking them with blood, warning us that they would sip on our deepest insecurities! This demented damsel had all three of us backing away from her.
Another standout was the chainsaw madman that belligerently bashed the saw up against the walls and waved it nearby our limbs as we tried to flee the exit. Although he yelled “Get out” repeatedly, it was the final scene, so it was time to leave.
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