Nightmare House felt a bit understaffed, but the characters we encountered made sure to target us throughout the house and surrounding grounds. They had great timing and responded whenever we spoke to them, although most seemed rather upset that we had wandered onto their property and interrupted their privacy. We meant no harm! It’s completely normal for strangers to stroll through your bathroom, right?
One actress sat so still in the library that we didn’t realize she was real! Two of Necropolis’ roaming characters also followed the nightmare inside and caught us off guard, including Dr. Cutter and the character with chains covering his mask. A few actors relied mostly on screaming, but overall, the cast helped bring the house, and especially that piano, to life. Their mix of masks and makeup matched the surroundings and made them look like they belonged in the home.
Cemetery of the Damned had the more energetic crew. These restless souls climbed over structures, played parkour across the tombstones, slid toward us, emerged from doors we didn’t know existed, and hid exceptionally well behind the walls. Their attacks targeted our group much more consistently, keeping us on our toes throughout the cemetery.
One standout wore an arm apparatus like a puppet and repeatedly asked whether we liked pets while letting the creature snap at our faces. Uh… we prefer the kind that don’t try to eat us! Sharp, exaggerated teeth and colored contacts enhanced several characters’ appearances, and most already looked appropriately dead.
The two ladies greeting guests outside Dead & Breakfast were both excellent. One said she hoped we made it to breakfast, but when we mentioned how much we loved breakfast, she quickly replied, “Well, maybe we’ll be eating you for breakfast!” No, ma’am – we planned to end our stay long before that happened! After we discussed which type of sausage, she intended to turn us into some rather suspicious hotel staff to welcome us inside. They seemed friendly at first, but we think they simply knew what was already waiting in our rooms.
The cast covered the facility well, and we never knew when a wall might suddenly speak, someone might crawl across the floor toward us, or Grandpa might appear again. Déjà vu, anyone? Their costumes matched the surrounding scenes, though more cohesive hotel-uniform details could better distinguish the staff and strengthen the Dead & Breakfast theme.
The craziest characters of them all lurked within the dangerous depths of The Bunker. They were irate, desperately needed mental evaluations, and seemed far too eager to experiment on us! This cast was both physically and verbally interactive, with the nurse, one of the doctors, Boucher, the sergeant, and Dr. Cutter standing out.
One particularly determined resident tried pulling us into the wall, and for a moment, we weren’t sure we would break free! Their scene-appropriate costumes, colored contacts, and razor-sharp teeth completed the looks. Overall, we felt The Bunker showcased the strongest cast and costuming of all four attractions.
Necropolis also had three or four roaming characters who could wander anywhere throughout the Underground. They were highly interactive and helped fill in the gaps between the main cast, though their individual themes didn’t always make sense in every attraction they entered. And that guy with the comb? He’s one creepy dude! You never knew where he, or any of the other roamers, might appear next!
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