Under the Bed was truly spectacular, featuring massive puppetry, animatronics, and incredibly creepy creatures that seemed to come alive. Unsettlingly mutated soft toys sprung into action, catching us off guard, is a brilliant display of puppetry. The set design was simple yet imaginative, with whimsical touches that captured the essence of exploring a mysterious “under-the-bed” world—you even physically go beneath a giant bed! This section stood out as the highlight for us. They made impressive use of the hospital’s different levels, with some rooms specifically designed for a unique walk-through experience, creatively maximising the limited space. Each room felt distinct,…
Read More…Under the Bed was truly spectacular, featuring massive puppetry, animatronics, and incredibly creepy creatures that seemed to come alive. Unsettlingly mutated soft toys sprung into action, catching us off guard, is a brilliant display of puppetry. The set design was simple yet imaginative, with whimsical touches that captured the essence of exploring a mysterious “under-the-bed” world—you even physically go beneath a giant bed! This section stood out as the highlight for us. They made impressive use of the hospital’s different levels, with some rooms specifically designed for a unique walk-through experience, creatively maximising the limited space. Each room felt distinct, including one with an old-fashioned zoetrope that added a strange, vintage touch. One eerie scene involved a man standing on a table with a crying baby sound in the background, which was unsettling, though somewhat ambiguous in meaning.
In Humanimal, the sparse set design and use of cages, along with flashing lights and a dramatic soundtrack, gave the experience a high-quality, intense atmosphere.
The Mortuary was simpler, with shrouded furniture creating a somber vibe. Although there were glow sticks at the beginning and end of the line, they didn’t add much light beyond what was already in the space. However, the vampires here had glowing eyes, which added an eerie touch. The green laser and fog room was particularly effective, making it appear as though the vampires were emerging from water—a very creative effect.
In The Priest Hood, the sensory experience relied heavily on touch and sound, adding to the immersion in a different, more physical way.
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