Camp Hideaway: This haunt could benefit greatly from additional cast members. This haunt had 2 zombie characters that we saw, leaving a lot of dead space. These 2 characters did not feel like they wanted to be there. They did not interact with anyone in our group or the group we were combined with. We walked up to the scenes, and the characters were standing out in the open with no attempt to hide or scare inside the buildings. These characters did not attempt to interact, make sounds, or really play their part in general. Overall, we feel as though it probably would have been better without characters because the ones we found in this haunt just made the experience awkward.
Twisted Woods: In these woods, we saw about 10 characters in this haunt, which left a lot of room for dead space and missed scare opportunities, especially being 9 minutes in duration. This queue line had a skeleton character on stilts that was very well-detailed and well-put together. We liked seeing this, as we don’t normally see stilts used by cast at haunts here. As for the other characters, we did see a well-put-together zombie character making crazy “realistic” zombie grunts, growls, and screams. We did notice this haunt’s characters were more vocal and interactive with the group than the previous haunt.
ONSLAUGHT: This haunt was by far the better of the 5 offered. This 3D haunt had roughly 5 to 6 characters. While this was a decent number of characters, it still left some dead space and missed scare opportunities. These characters were high energy and fit in well with the neon 3D theme, which carried over well into their dialogue. One character in particular was a clown who was asking us to play and be friends. There were 2 “staff” members operating the large puppets in this haunt. One of which could be easily seen behind the chainsaw puppet due to the blue shirt they were wearing. This could be easily fixed by wearing all black to blend in behind the puppet. Overall, this haunt was the most energetic haunt on the property.
Hecates Labyrinth: In the Labyrinth, we did not see many characters. We believe there were 1-2 for this whole section. It’s hard to say if they were convincing and creative when they were on the outside of the pallet maze and just looked through the pallets with a hood on and occasionally banged on the wood. Besides the banging, the haunt was silent, with no dialogue, grunts, screams, or moans. This haunt did have 2 detailed queue characters before entering but although detailed, they didn’t seem to interact with anyone with nothing verbally leaving their mouths.
The Forgotten: In our opinion, this haunt was the second-best haunt on the property behind ONSLAUGHT. This haunt had 5 – 7 characters. We feel as though this haunt would benefit from spreading out their cast more. We saw most of the characters in or around the trailer. Some of these characters fit the theming while others did not, but they were more interactive. There was one character that slid out from under a counter that caught us off guard. Most characters had minimal dialogue. There was a scarer in this haunt that was dressed like a “hillbilly” that was vocal and interactive with the guests but in a way that was off-putting. This character started off with decent dialogue but quickly shifted to swearing and frequently using the F-word. This character asked the guests to, “Give me a B. Give me an A” spelling out baby and then yelled, “YOU ALL ARE F***ING BABIES!” We are not sure if this was because our group was noticeably older or if this was part of the scene dialogue, but we feel as though this was out of place from the rest of the haunt and overall not a good look due to the children we saw going through these haunts. This would be acceptable if all the haunts were like this or if there was a warning ahead of time that you would experience foul language but we didn’t see a warning at all.
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