Ghost Chamber:
The queue actors for Ghost Chamber were plentiful and kept the crowd busy and active. I believe the actors do have roaming privileges and can work for crowds from any of the attractions, however, we did see most either within Ghost Chamber or the midway. It is a good tone-setter being the first attraction and all. These actors were plenty interactive with patrons waiting in queue and made for some disgusted-looking guests (this is a good thing, of course, more on this in costuming!).
Inside Ghost Chamber, we had some fairly intense interactions with all sorts of patients from medical as well as prisoners alongside some ghostly apparitions. We were a bit limited on the variety of characters in the prison, which is good; we wouldn’t want to see some kind of coven of witches here as it wouldn’t make sense, so we are limited in a way due to the environment itself and not for a lack of trying. A majority of the entire cast seemed to be placed within this attraction as well. One of the more unsettling opportunities in Ghost Chamber is actors hiding within open prison cells. With the weird energy inside the prison walls, I wouldn’t be able to imagine the level of dedication to be able to stand inside there for a long period.
The Abominations:
The actors here are a bit limited in quantity for the overall experience. What they lack in numbers, they surely make up for in interactions. The whole idea behind this attraction is a zombie laser tag shoot-out where we are armed with guns (unlimited ammo) and have the chance to play laser tag. It makes for fun interaction and the actors are great at hiding and using the environment to their advantage to make the game as challenging and entertaining as possible. The actors do come from multi-level floors depending on the area, and also react in hilarious manners when shot, sometimes even cowering in fear. The jump scares here are plentiful and make sense with what the objective is for this attraction.
Tormented:
For the 3rd attraction, we are again limited to a few actors throughout the event. The ones we did interact with provided plenty of scares in a labyrinth-like setting. They did make a great effort to provide scares and the group behind us was a great example of this. There was plenty of panic from this other group to the point of wanting to get ahead of us to be able to run out as quickly as possible. The cast took advantage of this situation and provided great scares to this group!
Overall, the cast we did see provided a good number of creative scares that fit scenes. It is fair to say there are some opportunities to provide a next-level experience, but for a second-year attraction, we were given a pretty good experience overall.
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