The cast at The Orchard Trials looked phenomenal. From the makeup to the costumes, the characters were visually impressive, and if we were judging this category on appearance alone, the score would have been much higher. There was clearly a lot of attention paid to creating memorable characters.
We visited on a Sunday, so it’s possible the night we attended was not fully staffed. The haunt normally has around 20 actors, but it did seem like there were fewer on our night. There were several rooms and sections where we walked through without encountering a character, and we found ourselves looking around wondering if someone was going to appear. Having additional actors throughout these spaces would help maintain the energy and immersion from beginning to end.
One thing we really enjoyed was the interactive nature of the experience. The characters weren’t simply standing in scenes waiting for us to walk by. Many of them interacted with us directly, and several were conversational, which made us feel more involved in what was happening.
There were a few moments when we were held in a room because the group ahead of us had not moved on yet. The actors did their best to interact with us while we waited, but there were a couple of instances where the conversation stalled and the character broke character to explain the delay or simply didn’t have much to say. Having some additional improv or crowd-control material for those moments could help keep guests entertained without breaking the illusion.
Several performances really stood out to us, including the Monkey Girl, the mad scientist creating a creature from body parts, the woman who needed our help preparing dinner for her master, and the mortician who had us search for our death certificate. We also really enjoyed the Bunny Girl, who was extremely interactive in her scene and did a great job engaging with us. These characters made us feel like participants rather than just spectators, which is exactly what we loved about the interactive format.
One other area we think could be improved is setting expectations before guests enter. We were given information about several things we were supposedly going to experience inside, but some of those elements didn’t actually happen during our visit. We understand that an interactive haunt can change depending on timing, group size, or how guests respond, but when specific experiences are presented before entering, it can create expectations that aren’t necessarily met. Keeping that introduction a little more general, or making sure those promised elements happen consistently, would help align the setup with the actual experience.
Overall, the cast has a lot of potential. The character designs and costumes were excellent, and when the actors were present and interacting with us, they added a lot to the experience. With a fuller cast and a little more consistency in the rooms and character interactions, we think this could become one of the strongest aspects of The Orchard Trials.
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