Each maze used a selection of interesting effects and scenes to bring their different worlds into shuddering life. When you begin your journey, a train station is your embarkation point, with lots of green glowing paint picking out the details, complementing the conductors’ green lamps. You need to get through a very tight inflatable passage even before getting into the main showground! Even though these were mazes built using temporary infrastructure, there were some impressive effects. Water as blood gushed up from a tap over a bucket in “The Final Cut”, the air filling with victims’ screams. One of those…
Read More…Each maze used a selection of interesting effects and scenes to bring their different worlds into shuddering life. When you begin your journey, a train station is your embarkation point, with lots of green glowing paint picking out the details, complementing the conductors’ green lamps. You need to get through a very tight inflatable passage even before getting into the main showground! Even though these were mazes built using temporary infrastructure, there were some impressive effects. Water as blood gushed up from a tap over a bucket in “The Final Cut”, the air filling with victims’ screams. One of those victims was fully caged, and props littered the barber tables where it mattered (and the sink was most bloody indeed). And if that cut throatiness wasn’t enough, one fellow at the end went full-on, displaying a trophy head on a stick to us.
Demonic nuns run the warren of mines in “The Inner Sanctum”. Upon entry, a giant mural of one such nun (the Mother Superior) is splashed upon the wall, except the defining feature of this work is her rows of shark-like teeth. Further inside, a full chapel has been built, with pews and lectern. Further water effects and sounds were to be found in “HMP Strangleways” shower-block setup, with other clever effects like an extremely powerful blower used as a machine gun to usher us out, and a secret escape chamber through which we exited. Separately, but in criminal fashion, “The Inn-Formassmurder” has each of the murderer’s real photographs on the wall in the entry room (such as Dahmer and Gein) and rooms heavily themed to their subjects. The “clown” room was set for a party, with tables and toys, and leading out of here was a false door as a massive fridge to Dahmer’s apartment, with further a fridge filled with rather forbidden foods.
And dissecting the medical scenes in “Tainted Blood” uncovers beeping equipment, beds on which lay patients with irreversible damage, and props that crossed the costume-prop-puppet boundary, such as syringes embedded within necks, pumping away, and some patients with half-destroyed bodies somehow screaming into life.
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