You know you’re in for a good time when even the road into the haunt parking lot sets the mood. The long and winding trail through the woods is lit with just enough lights to keep things from becoming unsafe while still making you wonder what horrors lurk within the woods.
The Woods of Kaos facade and their impressive gate guardian animatronic set the tone right away. Throughout the midway, you see spooky but approachable touches throughout. The midway games aren’t your typical ring toss or axe throwing. They’re highly themed, and a few feature custom animatronics designed to both set the atmosphere and provide interesting gameplay.
The consistency in storytelling and transitions throughout the first half of the haunt were immaculate. Rooms flowed into each other, and then shifts had thoughtful transitions. Have you ever crawled through a hearse to escape a cemetery’s weeping widow? I have, thanks to Woods of Kaos. I wish more haunts had these kinds of inventive transitions between themes!
Unfortunately, the second half didn’t quite live up to the first half in terms of immersion. While other rooms had a very clear thematic throughline, it became unclear what the storyline was supposed to be as we transitioned between black halls, car alleyways, more black halls, and then more alleyways. We found out that the black halls were the start of “Slasher Alley,” and unfortunately that really didn’t come through in the scenery or the character dialogue. I also spotted a couple of visible fans throughout – glad to see they take good care of their haunters in the heat, but they didn’t seem themed to their respective areas, like in the clown hallway.
We were also informed that there were supposed to be folks with morph suits blending into the walls of the first set of black plywood halls. Even if they were there, I’m not sure it would make up for how starkly this stretch contrasted with the rich details of the rest of the haunt.
The second set of plywood halls had a bit more character, with graffiti that helped tell more of a story. Bringing that into the section without any graffiti would help make the story of Slasher Alley more cohesive and immersive.
I love that the haunt spits you back out into the midway – you’re right back into the Halloween carnival vibes the moment you’re done, and the setup really encourages folks to take their time hanging out and exploring the rest of Woods of Kaos. They’ve also got some incredible photo ops – my one suggestion for improving those is to get more lighting on the signs that have the haunt name because I KNOW folks are going to be sharing their pictures.
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