A large part of what makes Hush work so well is the construction of their mini-city. As we progressed through the attraction, we found ourselves slinking through back alleys, grocery stores, swanky bars, and even into subterranean sewers, and something about the design of each applied an unexpected authenticity to the experience. This is one attraction where, it seems, having a limited amount of available real estate worked to the benefit of the attraction designers. There was no wasted space – every element at play was essential, compressed – no long, dark, empty hallways to pad walkthrough duration. This created…
Read More…A large part of what makes Hush work so well is the construction of their mini-city. As we progressed through the attraction, we found ourselves slinking through back alleys, grocery stores, swanky bars, and even into subterranean sewers, and something about the design of each applied an unexpected authenticity to the experience. This is one attraction where, it seems, having a limited amount of available real estate worked to the benefit of the attraction designers. There was no wasted space – every element at play was essential, compressed – no long, dark, empty hallways to pad walkthrough duration. This created the feeling of a claustrophobic city-scape, teeming with activity which was perfect for the theme of the attraction. We were supposed to be moving through a city filled with zombies and that’s exactly how it felt.
As for individual elements of the attraction, the cave segment, and the sewers in general, were very well done. Within the city-proper, the bar was well-constructed, as was the bank vault. Both felt natural and realistic, and I was nearly persuaded to take a load off at the former and have a drink with the chatty, charismatic barkeep.
Lighting and sound usage were minimal but effective in adding to the ambience of the environments.
Most of the effects at play seemed to be homemade. This, again, added to a further sense of realistic immersion. The best example, by far, involved a gentleman meeting a very juicy end. Overall, the props and effects blended into their scenes well.
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