The hayride offered some very unique and larger-than-life-sized effects! While we felt the weather may have taken its toll on a few items, overall, we were constantly looking around, trying not to miss any of the details! Unlike some of the other hayrides we’ve encountered, this one has constant sound playing on the wagon, which we love to hear! These sounds also changed from scene to scene to something more fitting for each one. In addition, there were also authentic sounds coming from the scenes, including fire blasts, cannon shots, and a chainsaw! We’re not sure how the wagon triggers…
Read More…The hayride offered some very unique and larger-than-life-sized effects! While we felt the weather may have taken its toll on a few items, overall, we were constantly looking around, trying not to miss any of the details!
Unlike some of the other hayrides we’ve encountered, this one has constant sound playing on the wagon, which we love to hear! These sounds also changed from scene to scene to something more fitting for each one. In addition, there were also authentic sounds coming from the scenes, including fire blasts, cannon shots, and a chainsaw!
We’re not sure how the wagon triggers the sets, but the timing was good for most aboard to enjoy each creature! They weren’t kidding when they said the scenes were tight! The wagon took us between giant pirate ships, well-decorated buildings, beneath an attacking spider, in front of a vehicle pursuit, a Purge announcement, and through an exploding gas station! Near the end, the actual horse ridden by its headless rider was a rare sight to behold!
In the barn, we noted a few more effective sounds. We heard something that sounded like realistic wind gusts, which left us wondering if the rainy weather had started getting worse outside! (Luckily, it had not.) Lighting was also used well in spots, specifically in the Demogorgon nest that featured dangling, glowing eggs!
In the beginning, the barn represented a place of slaughter showcasing wooden pens and walkways, a meat conveyor system, hanging meats and guts on tables. In addition, it eventually traversed through a shack with a spewing toilet, then out to a swamp, and then through a clown collection. Along the way, we encountered some tight, dark transition zones.
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