In total, Indy Scream Park typically staffs around 100 individual creatures and monsters between all of their attractions and Midway. This is our group’s largest event of the season and we found it very refreshing to see so many unique and interesting cast members. There are several actors inside of each individual attraction and even a few roaming actors that are ready for photo opportunities and to scare unsuspecting visitors while they’re enjoying Bonzo’s Beer Garden’s adult refreshments or the many snacks and treats available at the concession stands.
Mutation: Inside Omni Labs, you can expect to encounter human test subjects that have been mutated with other organic materials. These ‘zombie-esque’ creatures are much more vocal and physical than a typical zombie, though. You will also interact with mad scientists who were tasked with the responsibility of creating these mutants and stopping their spread. The characters inside of this attraction were very exuberant in their efforts. They were constantly shouting and having our group perform tasks including trying to help find a cure by looking under microscopes or test tubes and even getting inside of a very real body bag! Our group was shoved around, pushed through rooms, and separated during our stay.
Killgore’s 3D Circus:
Killgore’s clowns were also very high energy. While inside of this tent of freakshow characters, many of the clowns were more playful, which can be expected of a clown tent. Many asked us to play and a couple said that we’d make great dollies for them. However, a few popped out of some very unexpected spots and were able to give us a huge spook while inside.
Nightmare Factory:
Since the main theme of the attraction was the idea that you were walking through a pitch-black, underground bunker, there wasn’t much room for character interaction. In fact, our group only encountered a single cast member while inside of the attraction, who was located at the very end. He wielded a large taser-looking object and gave us one of the biggest scares while inside.
Backwoods:
While traveling through the depths of the dark woods, we encountered several hillbillies and rednecks that were very keen on eating us for dinner. There were several huts that lined the woods and inside of each of those housed crazy and hungry cannibalistic characters. Some of the most notable were the brothers. They popped out in their house from several different hidey holes, even catching us off guard and shouting through the window. Also, toward the end of the bath, there was a gentleman in a bathhouse that had a drop panel in a wall that caused us to jump nearly out of our shoes.
Zombieland:
Zombieland is the wasteland of a final frontier for zombies. Formerly supposed slaves, they were unleashed inside of the fortress and now wreak havoc amongst those who had previously survived the pandemic. While trying to escape the fortress, we interacted with several zombies who tried to gnaw on our flesh and grunted and growled at us as we were making our way through. Other characters we interacted with included previous survivors who gave us tasks to complete including proving ourselves not infected or facing the wrath of his power tools. While inside, our group was separated and one of us was even locked inside of a chainlink cell, waiting to be used as zombie bait.
Mutation: 8.09
Killgore’s 3D Circus: 7.74
Nightmare Factory: 6.04
Backwoods: 7.22
Zombieland: 8.08






