Temple of Terror:
“The darkness is all that awaits you now!” There is no telling what lurks in the shadows of the Temple of Terror. Miners, demons, undead worshippers, and trapped souls wander the depths of this long-forgotten temple, stalking those brave (or foolish) enough to enter its cursed subterranean tomb. A slew of hungry and tortured souls unleashed their terror upon us, dashing in and out of the darkness so fast you’d have thought they vanished. The inhabitants of the temple are a very welcoming bunch; they will let you know how glad they are to have visitors since it’s been such a long time since they’d had anything to eat… I mean, anyone to meet!
Some spoke of embalming our organs in jars, others shouted that we would be fed to their pet demon! The tombs’ corridors were filled with the screams of the trapped souls and hungry demons laughing and taunting, most of them referring to a 13-foot monster they named “Eddie.” One of the trapped souls, a crocodile hunter, had his army of bush people attack us, lunging from every angle! The most feared of them all, Anubis, the undead God himself, nearly sealed our fate in his burial chamber, but we narrowly escaped. Thankfully, we were “unworthy” to share the afterlife with Anubis, so we were banished from the Temple!
The catacombs themselves were well-populated, but a handful of actors leaned on generic dialogue or simply slunk past us instead of vanishing and reemerging to hit more of our group. We did appreciate the banshee shrieks that pierced the darkness, though one well-timed scream is plenty to catch us off guard.
Middletown Haunted Trail:
The Middletown Haunted Trail feels more like the Middle-of-Hell Haunted Trail! If you dare traverse this treacherous path, be warned, there’s no telling what kind of evil will manifest itself before you. These ghouls and goblins don’t fly solo either; they come in numbers, gathering together to ambush you around every corner. Filled to the brim with so many crazy creatures, it’s hard to keep track. It felt like there wasn’t a dull moment to catch our breath. Don’t think for a second that their energy and intensity don’t match the numbers they appear in because they bring the fire… and quite literally!
The trail thrived on large sets and scenes with multiple actors that added a personal touch and unique dialogue with each interaction. Some actors had props to terrorize us with, while others relied on witty and clever threats to throw us off. Everyone lent their talents to be engaging in their own specific ways. Whether it was a howling shriek from a victim in pain or a low, ghoulish growl from a masked phantom, passion was behind the performances. The variety and range of different creatures is bewildering; they have something to scare everybody. From bloody lumberjacks (that shall not be trusted!) and spider queens, to murderous mascots and undead undertakers, the trail holds terrors ripped from every corner of your nightmares.
We’ll dive deeper down in Scare Factor later, but the chainsaw chasers deserve a shoutout here – their timing and coordination had our group scattering like never before! Other standouts included Reverend Mordecai Black, the sparking slider, the soul-snatcher, the woman in the pig pens, and the zealous clowns. This crew absolutely rocked it for opening night.
Lights Out:
Lights Out will leave you wishing you had night vision! The shadows come alive inside the absolute darkness, confusing and disorienting anyone who dares step in. The number of actors lurking was hard to pin down, though one stood out with his evil, maniacal laugh. Others, however, mostly stood and stared (we’re not sure if they realized we could see them) and often went only for the front of the group, letting the rest slip by untouched. One did manage to rattle our leader with repeated jump scares, but following it up with, “Are you okay?” broke the believability. The darkness here gives a unique advantage – the gift of uncertainty – but it wasn’t fully used. More varied tones, better re-targeting of groups, multiple scare tactics, and simply more actors could have turned this abyss into something far more terrifying.
Phobia:
Phobia proved to be a rollercoaster of shock and unnerving discomfort. All the basic fears are exploited to the max by this attraction. The actors did a good job at portraying the specific fears intended to strike terror into our hearts, and they did it with energy.
From stepping into a crime scene to stumbling into an alien laboratory, the actors who inhabited these scenes drove us to the edge, making us feel as uncomfortable as possible. To make the fears more tangible, they brought them right to our faces and engaged us in the horrors (sometimes, even from above)!
Each new scene provided a setting for a slew of different actors that kept us guessing until the very end. All your senses will be assaulted and exhausted, leaving you begging for it to stop! There were a few characters who didn’t use their scenes as well as others, mostly staying in a corner or up against a wall, but then there were others who targeted us as many times as they could.
Killer Klowns:
Big shock as we ventured into the Big Top! Killer Klowns plunged us into a seriously sadistic circus filled with klowns that have a penchant for slaughter, I mean laughter. Even for opening night, they achieved such a dramatic display of cartoonish buffoonery and twisted pranks. Darting in and out of scenes with lightning speed to reappear seconds later somewhere else, they kept the illusion of a packed circus well. Each klown played into their role in the demented freak show with pizazz. Quirky props and sporadic movements give these freaks electric qualities that make them shine. Despite a lack of various possible characters, each klown (and jester) is so unique and individual that they are all so personally different, and that makes this one hell of a clown-themed haunt!
Jingles the Jester was easily one of the scariest, dancing and luring us deeper into the madness. Unbirthday the Klown was a twisted delight, asking about our favorite tea before casually revealing that he prefers insan-i-tea. The deranged duo inside the cage maze absolutely rocked it. And seriously… how many times do we have to tell you we don’t like klown boogies?!
Dr. Psycho’s Haunted Estate:
Prepare to go under the needle at Dr. Psycho’s Haunted Estate, where the deranged and the mentally insane play all day, waiting to rearrange your brain! Within these walls, it’s difficult to determine who’s a patient and who’s a warden when they’ve all gone stark raving mad! Wild displays of insanity are around every turn, and patients are experimented on, turning them into flesh-hungry monsters. Be careful; you might be at his operating table next!
Compared to last year, Dr. Psycho’s cast really amped it up! While we still caught a few generic “get outs” and one-liners to the front of the group without follow-up, this haunt still scored nearly a point and a half higher than last season – and that was on opening night! Talk about showing up strong.
Mud and Awi (sorry again for calling you “ninja”) worked overtime to cover dead space, seeming to appear straight out of the walls. The nun delivered sharp dialogue, the escaped patient at the beginning nailed some great movements, and Dr. Psycho himself was downright “killer.” He called us out and convinced Tyler to eat a worm with the line, “A worm a day keeps the doctor away.” Well… In this case, we’ll take the worm! Ain’t nobody volunteering for his experiments!
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