Bioteck’s laboratories were well-staffed when we went on our tour. Their employees started off welcoming enough. Too bad that didn’t last… in short order, the rest of the ones we encountered expressed an insane desire to make us their newest test subjects! Case in point: in a scene where the greenery had come to life and plastered one of her co-workers to the wall, a sinister scientist declared that we looked like the “perfect test subjects!” The bespectacled technician in charge of animal testing was highly agitated at our appearance. “Did you touch my specimens?!” she snapped angrily. We were fairly confident there was nothing at all we wanted to touch in there. In contrast, her colleague running the Arachnid Lab was almost too delighted when we waltzed in. To the chagrin of our spider-loathing group member, he welcomed our presence and then offered to remove some “goo” from an experiment, inject us with it, then lock us in cages and see what came out of our mouths! Eww! Two more staffers, who were obviously feeling the effects of the laboratory’s work, appeared repeatedly throughout the property to scare and chase us. They wore respirators, and at least one wielded a taser stick.
We had some unfortunate run-ins with the experiments Bioteck had created. Throughout our adventure, we were menaced and attacked by staff who had been exposed to substances that had transformed them into partial monsters. Completed experiments in the form of mutants, giant insects, and fungi-people also came after us frequently. Those who could no longer communicate with words made convincing creature sounds: screeches, snorts, grunts, and growls.
A lot of encounters were brief and intended to scare, but we had our share of interactive moments, too – more so between the actors and their set pieces or each other than with us. It was pretty loud in there so we’d imagine it’s hard for actors and guests to interact a lot. We entered scenes where doctors were working on projects, or monsters would appear and attack staff members or lash out at props in their scenes, angry and confused by their new bodies and brains.
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