With Gravestone Manor being a legitimate 100% charity, everyone involved in the attraction were volunteers. In truth, that did tend to generate a bit of nervous apprehension before we entered the Manor – lazy scares, weak dialogue, lethargic performances? Absolutely not. In whole, Gravestone Manor was one of the greatest surprises for us this season and it all began with an impressive range of actors. Gravestone features a (mostly) guided tour, with the narrator communicating substantial exposition through a series of scenes – like a walking tour through a haunted stage play. As you may expect, the singlest, greatest determining factor for the overall quality of the attraction, then, would involve the skill and believability of this guide. Nailed it. Madison/Ripley was EXCELLENT as our confused-but-rolling-with-it narrator. She guided us through each scene, interacting with the inhabitants of these dream sequences, as well as we, interlopers, when needed. On busier nights there are multiple groups active within the attraction simultaneously (and thus, other guides), but I’m going to go out on a limb here and assume we fortuitively procured the best-of-the-best. As our happenstance guide, she adeptly portrayed a quirky, likeable, troubled young protagonist… even as she absent-mindedly generated so many of the horrors continuously plagued us.
Speaking of these horrors, we really felt that the dream-beasts that confronted us (of which there were an ample number) were actually quite good, VERY spirited, and persistent. They definitely seemed to be enjoying what they were doing and it really came through in their performances. There were several other “character” actors (obviously revealing details would give away too many plot points) who did well also. Our favorite of these was definitely one particular lass who seemed to legitimately charge into a wall at a full-clip and was then DRAGGED across the floor. This incredible dedication to the character was admirable. The “latter” portion of her act, let’s say, actually gave the interaction a slapstick feel that was very entertaining.
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