For their second year, UNDEAD returns with a larger cast, and a healthy mix of experienced and beginner scare actors. Scares range from the creepy to the aggressive, and are well-placed throughout the ship based on scenes. UNDEAD has fine tuned their performer placement in order to build suspense in narrow hallways with performers lurking in the dark rooms, catching Guests off guard as they wander down the narrow dark hallways. This could stand to be amped up even further in future years, with more randomized and scattered performer placements, building the intensity of these locations.
Performers are well scripted and ad lib dialogue within the story parameters, without relying on generic banter too much. As the team learns more about what is most effective in their unique layout, they will continue to improve even more, as has been seen in their improvements just this past year. Actor placement has been fine tuned to create more effective scares, including some great team scares, and can continue to be developed and intensified. The military themed performers were very effective in creating panic and urgency, however, sometimes it was hard to hear specific dialogue over the noisy atmosphere. If desired, the team could slightly amplify voices with a simple belt pack microphone system in order to create a presence over the rest of the cacophony of the attraction, and emphasize the importance of their drill sergeant-esque lines.
UNDEAD has also added more presence on the dock with a variety of different types of characters interacting with Guests waiting in line for tickets and to gain access to the attraction. This is a huge improvement over last year’s minimal atmosphere on the dock, preparing Guests for what to expect onboard the ship, and bringing the story ashore.
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